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ATN082268
Clan Snow Raven
Point Commander
Point Commander


Joined: 26-Jul-2013 05:51
Posts: 26

PostPosted: 03-Aug-2013 05:33    Post subject: Tomahawk Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Tomahawk
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 2, Custom design

Mass: 100 tons
Chassis: Endo Steel
Power Plant: 300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard

Armament:
4 LRM 20s
2 Medium Lasers

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Tomahawk
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 152 pts Endo Steel 14 5.00
(Endo Steel Loc: 1 LA, 1 RA, 4 LT, 4 RT, 2 LL, 2 RL)
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 304 pts Standard 0 19.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (Rear): 15
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 41/41

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 20 RA 6 48 13 18.00
(Ammo Locations: 2 LA, 2 RA, 2 LT, 2 RT)
1 LRM 20 LA 6 5 10.00
1 LRM 20 RT 6 5 10.00
1 LRM 20 LT 6 5 10.00
2 Medium Lasers CT 6 2 2.00
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 30 77 100.00
Crits & Tons Left: 1 .00

Calculated Factors:
Total Cost: 10,992,000 C-Bills
Battle Value 2: 2,300 (old BV = 1,864)
Cost per BV2: 4,779.13
Weapon Value: 2,414 / 2,414 (Ratio = 1.05 / 1.05)
Damage Factors: SRDmg = 26; MRDmg = 31; LRDmg = 18
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 4/4/3, Overheat: 2
Class: MA; Point Value: 23
Specials: if
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 03-Aug-2013 06:04    Post subject: Tomahawk Reply to topic Reply with quote

Nice assault support platform. It lacks endurance to stay in fight, but it will do for a while.
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 03-Aug-2013 07:44    Post subject: Tomahawk Reply to topic Reply with quote

Nice 100 ton Archer you have built...CODE tags would be a good idea to use makes reading things a bit easier on the eyes. Right below the subject line is a button says Code on it, click it, then paste your stuff behind "[code]" and then once you are done hit submit.
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Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5619
Location: United States
PostPosted: 03-Aug-2013 10:31    Post subject: Re: Tomahawk Reply to topic Reply with quote

Sleeping Dragon wrote:
Nice assault support platform. It lacks endurance to stay in fight, but it will do for a while.


I disagree. I find most fights at up to company level last no more than 12 to 16 rounds of actual fighting. The Archer, Whitworth, and Dervish all have 12 salvos per launcher.
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 03-Aug-2013 13:06    Post subject: Re: Tomahawk Reply to topic Reply with quote

I said it will do. 10 shots with solid backup is what I consider a good standard. For protracted fight it might get in trouble due to light secondary weapons. If used judiciously it will do fine, but I've seen trigger-happy people empty their ammo bins without doing much Smile
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