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Wolverine WVR-6P
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 23-Dec-2012 19:19    Post subject: Wolverine WVR-6P Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Wolverine WVR-6P
Tech:          Inner Sphere / 3062
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          55 tons
Chassis:       Crucis-A Standard
Power Plant:   275 Core Tek Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 [97.2] km/h
Jump Jets:     5 Northrup 12000 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Maximillian 60 Ferro-Fibrous 
Armament:      
  1 Autocannon/2
  3 Medium Lasers
  2 Small Lasers
  1 SRM 6
Manufacturer:  Kallon Industries
  Location:    (Unknown)
Communications System:  Tek BattleCom
Targeting & Tracking System:  Garret T11b

--------------------------------------------------------
Type/Model:    Wolverine WVR-6P
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Standard               0      5.50
Engine:        275 Fusion                    6     15.50
   Walking MP:   5 [6]
   Running MP:   8 [9]
   Jumping MP:   5
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Triple Strength Myomer:                      6       .00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  179 pts Ferro-Fibrous        14     10.00
 (Armor Crit Loc: 3 LA, 3 RA, 3 LT, 5 RT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             18         27      
   Center Torso (Rear):                  9      
   L/R Side Torso:           13      19/19      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   9      17/17      
   L/R Leg:                  13      25/25      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Autocannon/2           RA      1   45      2      7.00
  (Ammo Locations: 1 RA)
1 Medium Laser           LA      3           1      1.00
1 Small Laser            LA      1           1       .50
1 Small Laser            RT(R)   1           1       .50
1 SRM 6                  LT      4   15      3      4.00
  (Ammo Locations: 1 LT)
1 Medium Laser           CT      3           1      1.00
1 Medium Laser           HD      3           1      1.00
CASE Equipment:          LT                  1       .50
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS:                         16          67     55.00
Crits & Tons Left:                          11       .00

Calculated Factors:
Total Cost:        6,424,181 C-Bills
Battle Value:      1,249
Cost per BV:       5,143.46
Weapon Value:      1,284 / 1,284 (Ratio = 1.03 / 1.03)
Damage Factors:    SRDmg = 21;  MRDmg = 4;  LRDmg = 1
BattleForce2:      MP: 5J,  Armor/Structure: 4/5
                   Damage PB/M/L: 4/3/-,  Overheat: 0
                   Class: MM;  Point Value: 13



This is the personal ride for a character in a campaign I'm working on. It loses a little bit of punch on the AC deal, but in exchange it gains extra protection and increased short- and medium-range punch.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5624
Location: United States
PostPosted: 23-Dec-2012 20:37    Post subject: Wolverine WVR-6P Reply to topic Reply with quote

depending on the date, load it up with AP or Precision rounds. I prefer Precision for its -1 to -2 to-hit when in an AC/2.
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