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Oaksman [BASE]
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5627
Location: United States
PostPosted: 08-May-2024 01:17    Post subject: Oaksman [BASE] Reply to topic Reply with quote

TRO: Oaksman [BASE]
                 BattleMech Technical Readout

Name/Model:         Oaksman [BASE]
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            90
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         38,318,250 C-Bills
Battle Value:       1,096

Chassis:              Endo Steel
Power Plant:          360 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Just playing around.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.50                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       14 [28] (C)                 4.00                     
Gyro:                                        Compact                   6.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             30       
    Center Torso (rear):                               7       
    R/L Torso:                         19             30       
    R/L Torso (rear):                                  7       
    R/L Arm:                           15             30       
    R/L Leg:                           19             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Radical Heat Sink System                                  CT                3          4.00             
Supercharger                                              CT                1          2.00             
CASE II                                                   RT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: CASEII, ENE, OMNI, RHS
		

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one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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Thunder
Clan Blood Spirit
Star Commander
Star Commander


Joined: 22-Feb-2024 01:39
Posts: 149

PostPosted: 08-May-2024 03:00    Post subject: Oaksman [BASE] Reply to topic Reply with quote

Without story based fluff I can only assume its a technical exploration. Which given its 90 tons is hard to believe.


And in random thoughts, if the counter on the bottom of the forums Is correct, you made the 100,000th article with your mech.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5627
Location: United States
PostPosted: 08-May-2024 21:25    Post subject: Oaksman [BASE] Reply to topic Reply with quote

Wow. 100,000th topic. Too cool.

I watched Tex's review of the TWolf and how it originated from the Woodsman. I then wondered how well an IS version could compete.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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