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battle tech jumppoint calculations.
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Stinger
The Knights of Chaos
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PostPosted: 21-Oct-2014 14:45    Post subject: battle tech jumppoint calculations. Reply to topic Reply with quote

I seem to remember a program that allowed you to plotn your course and it telling you how long it would take to get from one point to another. the only link Ihave found for it appears to now be a eco blog in austraila.

Anyone know if they still have the program? Or a different link to the program?

Thanks in advance.
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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Vagabond
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PostPosted: 21-Oct-2014 21:54    Post subject: battle tech jumppoint calculations. Reply to topic Reply with quote

battletech.rpg.hu/dynmech/planets/ismap_standalone.php?era_id=5&id=1943
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Vagabond
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PostPosted: 21-Oct-2014 22:00    Post subject: battle tech jumppoint calculations. Reply to topic Reply with quote

www.pryderockindustries.com/dl_game_aids.php#ISPL
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magicaldeveloper
Free Worlds League
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PostPosted: 19-Sep-2015 22:34    Post subject: battle tech jumppoint calculations. Reply to topic Reply with quote

i've been wondering about jump points that aren't zenith or nadir or pirate jump points
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