Mordel's Bar & Grill
Simmons R137
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2754
Location: United States
PostPosted: 12-Jan-2013 10:58    Post subject: Simmons R137 Reply to topic Reply with quote

                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Simmons R137
Tech:              Inner Sphere / 3060
Vessel Type:       Conventional Fighter
Rules:             Level 1, Standard design
Rules Set:         AeroTech2

Mass:              15 tons
Frame:             Simmons
Power Plant:       Simmons 90 Turbine
Safe Thrust:       6
Maximum Thrust:    9
Armor Type:        Simmons Standard
Armament:          
    2 20mm Gatling Gun Machine Gun
    1 Holly SRM 2
Manufacturer:   Simmons, Incorporated
  Location:     Solaris VII
Communications System:  Simmons
Targeting & Tracking System:  Simmons
------------------------------------------------------------------------------
==Overview:==
On the surface, the Simmons R137 (distinctly shaped like a compound bow, but
with a token tail) is little more than a modern-day relic; after all, how can
a twin-prop fighter ever hope to compete against a proper aerospace fighter? 

But contrary to what the naysayers have to offer, the Simmons R137 was never
intended to do that. Rather, the plane was meant as a cheap light aircraft for
rural outposts to use as a patrol vehicle. Its armor and payload may be light,
but they're more than enough to deal with the average assortment of bandit
VTOLs and conventional vehicles. As such, the Simmons R137 remains reasonably
popular among military commanders despite its obvious shortcomings.

------------------------------------------------------------------------------
Class/Model/Name:  Simmons R137
Mass:              15 tons

Equipment:                                                              Mass
Power Plant:  90 Turbine                                                 6.00
Thrust:  Safe Thrust: 6
      Maximum Thrust: 9
Structural Integrity: 6                                                   .00
Total Heat Sinks:    0 Single                                             .00
Fuel:                                                                    3.00
Cockpit, Avionics & Attitude Thrusters:                                  1.50
Armor Type:  Standard  (15 total armor pts)                              1.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                  7
   Left/Right Wings:                   3/3
   Aft:                                   2

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 Machine Gun              Nose         2     --     --     --    0      1.00
  Ammo (MG) 100            ---                                            .50
1 SRM 2                    Nose         2     --     --     --    0      1.00
  Ammo (SRM 2) 50          ---                                           1.00
------------------------------------------------------------------------------
TOTALS:                                                     Heat: 0     15.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        145,931 C-Bills
Battle Value:      87
Cost per BV:       1,677.37
Weapon Value:      175 (Ratio = 2.01)
Damage Factors:    SRV = 6;  MRV = 0;  LRV = 0;  ERV = 0
BattleForce2:      MP: 6,  Armor/Structure: 0 / 0
                   Damage PB/M/L: 1/-/-,  Overheat: 0
                   Class: FL;  Point Value: 1


_________________
"I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
Back to top View profile Send site message Twitter Username
ICER
Clan Hell's Horses
Galaxy Commander
Galaxy Commander


Joined: 04-Feb-2002 00:00
Posts: 1663
Location: United States
PostPosted: 13-Jan-2013 00:01    Post subject: Simmons R137 Reply to topic Reply with quote

Nice to see a design that has more to do with gaming background then straight out battle. nicely done.

I once designed a wheeled vehicle that was nothing more then a transporter to haul items to and from LZs. I think it was called the Raymond, I remember posting it here. wonder if it's still around
_________________
Back to top View profile Send site message
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5619
Location: United States
PostPosted: 13-Jan-2013 11:44    Post subject: Simmons R137 Reply to topic Reply with quote

A variant might drop the SRM for Rockets for the quick strike ability.

Also, I have used similar vehicles and they are nasty when equipped with bombs or RL/10 Pods.

Also, if you allow the optional rule: rapid fire machine guns, it really help improve the viability of conventional fighters in this weight range (and kinda period).
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 13-Jan-2013 15:50    Post subject: Simmons R137 Reply to topic Reply with quote

RLs are indeed an interesting replacement.
_________________
The dragon NEVER sleeps!
Back to top View profile Send site message Send e-mail
Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5619
Location: United States
PostPosted: 14-Jan-2013 00:37    Post subject: Simmons R137 Reply to topic Reply with quote

oh, an heads up....

use of the TacOps Advanced AA and Advanced Control roles has a complicating effect with fighters this light with MGs.

Under normal rules, an MG still forces a PSR during the end phase if it hits an aero. However, if you use Advanced AA it is suggested that you also use Advanced Control which changes control rolls from every time you are damaged to every time you suffer damage that exceeds your armor threshold.

Rapidfire MGs still helps this but it reduces the ability of these types of craft from fighting in air-to-air engagements.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



//^(^_^)^\\
Back to top View profile Send site message Visit website
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-04:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum