Mordel's Bar & Grill
Battletech at Tracon V
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Ozzy McKinnen
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PostPosted: 24-Oct-2012 23:22    Post subject: Battletech at Tracon V Reply to topic Reply with quote

When the call for games came for Tracon V, a local animation-fan and roleplaying convention, I set out to run games of battletech. Intro games on the first day and second, and a scenario on the end of the second day.

Despite a lot of interested players slugging it out in intro games, we only got four players for the scenario. 3025, lance per player, two sides, three sheets; the setting being a Level 4 hilltop which was to be captured and held for visual reconnaissance during a heavy solar storm. King of the hill, yep.

Except nobody went for the hill to score the turns which would decide the game. Instead, it whittled into a circling slugging fest, and the hill was mostly taken as a shooting position, paying no heed to the VP hexes.

Fun was had by the players, though, so I didn't really push the point, and eventually the game was settled after one side lost their big guns and forfeit their attack - we closed down the game just in time for final ceremonies.

Lots of crippled but few downed units, and the forced retreat rule makes a lot of sense back in the 3rd succession war. Not that mechs got that much more expendable afterwards.

There's also a few pictures I snagged with one of the players' mobile cam, having lost mine (in my own backpack) - Link to the gallery
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PostPosted: 31-Oct-2012 01:25    Post subject: Battletech at Tracon V Reply to topic Reply with quote

Oh drat! That looks like a hell of a shooting match 8)
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