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Type 14 Attack Helicopter
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Sleeping Dragon
Draconis Combine
Tai-i
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PostPosted: 25-Feb-2010 23:53    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Type 14 (I still don't have a fitting name) is the latest of my line of cheap universal omni vehicles. I wanted a helicopter cobining speed with some punch, but I also wanted to get closer to current combat helicopters. This is the closest thing that I've managed to do. It's still way too slow and heavy (as the AH-64 or Ka 52 helicopters are able to fly at 350 km/h, weigh less than 10 tons and pack missiles with destructive power and range is barely matched only by heavier thunderbolt missiles)

Code:

Type 14 Attack Helicopter
IS V.T.O.L. level 2
Mass:                         14t
Internal structure:          1.5t
Engine:       45 I.C.E         2t
MP:     10/15
Heat sinks:     -              0t
Control equipment:             1t
Rotors:                      1.5t
Armor:   standard     32       2t
Internal structure armor
Front:     2        10
R/L Side: 2/2       7/7
Rear:      2         6
Rotor:     2         2

Pod space:    9 items          6t

Weapons and ammo location tonnage

primary configuration
2 MML 3          Front          3t
MML 3 (24)       Body           1t
MG               Front        0.5t
MG (100)         Body         0.5t
C3 slave         Body           1t

configuration A
6 RL 10          Front          3t
MG               Front        0.5t
MG (100)         Body         0.5t
Cargo            Body           2t

configuration B
LAC/5            Front          5t
LAC/5 (20)       Body           1t

configuration C
BAP              Front        1.5t
GECM Suite       Body         1.5t
C3 slave         Body           1t
MG               Front        0.5t
MG (100)         Body         0.5t

Configuration D
Narc             Front          3t
Narc (18)        Body           3t

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[Last edited by Sleeping Dragon on 04-Apr-2011 00:27; edited 1 time in total]
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Karagin
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PostPosted: 26-Feb-2010 02:19    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

I like where you are going with this omni style setup. The name is fine as it is. I thought you were going for Chinese inspriered naming pattern, since they Type XYZ for a lot of their stuff.
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Karagin
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Sleeping Dragon
Draconis Combine
Tai-i
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PostPosted: 26-Feb-2010 13:59    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Well, the naming pattern was actually nonexistent Jari is named after Japanese spear, which with the original fluff would denote it as a general purpose weapon, which it is.

Swiftfire completely lacks any connection. It's just a highly mobile weapons platform (compared to regular tanks, it kinda looses that edge when compared to the hovercrafts and most other VTOLs).

I was toying with creation of the basic omni vehicles and basing their nomenclature on tonnage. For Type 14 I had in mind the "Devil's Chariot", as the Afghan warriors started to call the Mi-24s during the Russian-Afghan war, but I've failed to locate the translation so far.

Chinese naming pattern is Type XX, where XX is the last numeral of the 19XX year pattern, isn't it?
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Karagin
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PostPosted: 27-Feb-2010 07:20    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

I believe they do use the year, the Japanese use the Type XX naming system as well, but I can not remember if it follows the same pattern as the Chinese or not.

Try doing a Google for stuff about the movie Charlie Wislon's War, it might have what you are looking for.
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Rudel Gurken
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PostPosted: 07-Mar-2010 03:05    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Nice Heli. Concerning tonnage, speed or range just don`t try to compare BT to reality Wink Considering that you made a good job on this one.

A suggestion: In conf. A you can drop two RL's to be able to carry a full foot platoon or two squads of motorized infantry. Or does the two ton cargo bay a special purpose that i'm not aware of in the moment?
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Sleeping Dragon
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PostPosted: 07-Mar-2010 04:14    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Well, I wasn't really considering the foot infantry or even motorized. These helicopters are meant to carry a platoon of jump infantry or 4 BAs between a pair of them.
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Rudel Gurken
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PostPosted: 07-Mar-2010 04:16    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Ah! Ok then Wink
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Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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EmeraldaWebb
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PostPosted: 12-May-2010 13:16    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Sleeping Dragon, This VTOL has not much armor and could easily be shot down after a few turns so I recommend removing some of the ammo in favor of jet boosters for more speed and to make it harder to hit and armor piercing shells for configuration B.
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Sleeping Dragon
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PostPosted: 13-May-2010 00:34    Post subject: Type 14 Attack Helicopter Reply to topic Reply with quote

Any VTOL can be shot down in a few turns and I didn't make any illusions about that. Ability to survive single clan LL laser hit was the goal. Please note that it's a 14 t dragonfly and not a 25 t eagle. Keep moving and shooting. That's all.

Jet boosters are not tournament legal and maximum to-hit modifiers under normal rules end at 10 hexes per turn. You can pull that off with the VTOL as it is and any reduction in pod-space prevents the configurations from working under tournament-legal rules as well.
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