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Rounding out a team
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Kraken
Federated Suns
Marshal
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PostPosted: 07-Sep-2006 19:43    Post subject: Rounding out a team Reply to topic Reply with quote

I'm trying to round out a team for my campaign.

The team in question is a hunter/killer unit intended to target vehicles and infantry. Currently, it consists of a Savannah Master and a 3025 Commando. The strategy is that the SM spots for targets and pins them in place so that the Commando can get in close enough to use its weapons.

We're looking at getting a third unit for the team. I'm thinking of either going for another hovercraft, going for a VTOL, or going for a light mech that has LRMs.

What would you suggest that I have the third unit be?

Thanks.

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Vagabond
Mercenary
Mr. Referee
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PostPosted: 07-Sep-2006 20:27    Post subject: RE: Rounding out a team Reply to topic Reply with quote

a VLK-QF. for some reason, i think this Valkery would be perfect in a hunter/killer roll against tanks and infantry.

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Stinger
The Knights of Chaos
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PostPosted: 08-Sep-2006 01:09    Post subject: RE: Rounding out a team Reply to topic Reply with quote

Your other option could be a light medium. Either a Vulcan or a Clint come to mind, and I agree with Vagabond, The Valkire would be a perfect addition.

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mud
Draconis Combine
Tai-sho
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PostPosted: 08-Sep-2006 17:34    Post subject: RE: Rounding out a team Reply to topic Reply with quote

An Assassin would give you a well rounded 'mech that could do a lot in such a team. You'd get a few LRMs, plus some direct fire stuff. Not too ammo dependent either, unlike the Valk.

If speed isn't a factor, a Panther would fit in nicely. Or you could go with something like a Clint or a Hermes if you want speed.




[ This Message was edited by: mud on 2006-09-08 17:34 ]
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Fang
Federated Suns
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PostPosted: 11-Sep-2006 19:11    Post subject: RE: Rounding out a team Reply to topic Reply with quote

Isn't there a Locust variant that sports 2 LRM 5's? not armored as well as the others mentioned, but the speed of the unit could help offset that.
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Seraph
Blighted Sun Battalion
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PostPosted: 12-Sep-2006 00:16    Post subject: RE: Rounding out a team Reply to topic Reply with quote

That Locust is the LCT-1M and it is a staple for newbie players I run. it is easy to kill and gives them a moderate challenge to catch it.

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Nightmare
Lyran Alliance
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PostPosted: 12-Sep-2006 04:42    Post subject: RE: Rounding out a team Reply to topic Reply with quote

Quote:

On 2006-09-08 01:09, Stinger wrote:
Your other option could be a light medium.



Anti-infantry and anti-vehicle? Forget the LRMs and bring in a Firestarter. Machine guns, flamers, medium lasers.

The Vulcan is a good choice too.

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AlexxKnight
Federated Suns
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PostPosted: 13-Sep-2006 00:38    Post subject: RE: Rounding out a team Reply to topic Reply with quote

The Clint is a death Trap, stay away from it. It has no armor over its ammo bin.

THe other suggestions seem pretty solid though.

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