Mordel's Bar & Grill
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  Topic: [weapon] If you were the budget man for a major house....
chihawk

Replies: 7
Views: 65
PostForum: General Discussion   Posted: 15-Apr-2024 18:52   Subject: Re: [weapon] If you were the budget man for a major house....
Pulse, pulse baby...

Pretty sure I know why, but why?

Because they help kill quick mechs, and they don't go BOOM...
  Topic: Void-Signature fully active if you jump in place clarificati
chihawk

Replies: 17
Views: 269
PostForum: General Discussion   Posted: 14-Apr-2024 20:36   Subject: Re: Void-Signature fully active if you jump in place clarificati
Welp, this goes on the rules I didn't know. A mech is in fact allowed to pop-up jump 0 hexes into its starting hex for 1 mp. I'll be.


Yes, and I've done it in a mech with heat/damage reduced to ...
  Topic: [weapon] If you were the budget man for a major house....
chihawk

Replies: 7
Views: 65
PostForum: General Discussion   Posted: 14-Apr-2024 20:32   Subject: [weapon] If you were the budget man for a major house....
Pulse, pulse baby...
  Topic: [equipment] If you were the budget man for a major house....
chihawk

Replies: 6
Views: 64
PostForum: General Discussion   Posted: 14-Apr-2024 20:31   Subject: Re: [equipment] If you were the budget man for a major house....
I actually went with integrated CASE on this one. I can see pros for everything, to be honest. But not having to spend weight and space for something that makes my mech not go BOOM is pretty darn impo ...
  Topic: what is there to drink here
chihawk

Replies: 6
Views: 94
PostForum: Mordel's Bar & Grill   Posted: 12-Apr-2024 14:31   Subject: what is there to drink here
**Walks back into the bar with his hazmat suit completely covered in bright green and orange goo, grabs a butter knife, an ice bucket, and a bar napkin**

"Be right with you, almost done"

**Walks ...
  Topic: Custom Units
chihawk

Replies: 4
Views: 215
PostForum: General Discussion   Posted: 24-Mar-2024 06:07   Subject: Custom Units
I wonder how many of these are essentially the same design...
  Topic: The rule you were certain you had right, but you were wrong
chihawk

Replies: 16
Views: 1101
PostForum: General Discussion   Posted: 03-Mar-2024 09:03   Subject: Re: The rule you were certain you had right, but you were wrong
I forget this one (critical hits transfer locations) a lot. It can speed up a game quite a bit.

Presuming you do it right Laughing

People who know crits transfer often forget the most important p ...
  Topic: The rule you were certain you had right, but you were wrong
chihawk

Replies: 16
Views: 1101
PostForum: General Discussion   Posted: 01-Mar-2024 13:44   Subject: Re: The rule you were certain you had right, but you were wrong
critical hit transferring hit locations.

Another good one.
  Topic: The rule you were certain you had right, but you were wrong
chihawk

Replies: 16
Views: 1101
PostForum: General Discussion   Posted: 01-Mar-2024 13:44   Subject: Re: The rule you were certain you had right, but you were wrong
Fire declaration based on initiative before fire resolution.

That one stumbles a lot of people up because virtually no one uses it in casual games...it's important because it sometimes determines L ...
  Topic: The rule you were certain you had right, but you were wrong
chihawk

Replies: 16
Views: 1101
PostForum: General Discussion   Posted: 01-Mar-2024 09:34   Subject: The rule you were certain you had right, but you were wrong
yeah, skidding came up a couple of times this year, and there were a couple more but I'm old and don't remember what they were. Same guy for a couple of those rules too if I recall...
  Topic: The rule you were certain you had right, but you were wrong
chihawk

Replies: 16
Views: 1101
PostForum: General Discussion   Posted: 01-Mar-2024 07:34   Subject: The rule you were certain you had right, but you were wrong
Every year when Mordel and I go to TotalCon we run into players who have played a rule wrong for a long time and are surprised when that rule comes up and they're shown they've been playing it wrong a ...
  Topic: Alpha Strike Record Sheets size
chihawk

Replies: 1
Views: 94
PostForum: Site Bugs and Enhancements   Posted: 01-Mar-2024 07:30   Subject: Alpha Strike Record Sheets size
We talked about this at TotalCon, but I figure posting it might make it happen. Laughing

Trying to get more units per page by changing the box size.
  Topic: Question about the HAG weapons
chihawk

Replies: 5
Views: 293
PostForum: General Discussion   Posted: 27-Feb-2024 16:27   Subject: Question about the HAG weapons
https://www.sarna.net/wiki/Hyper-Assault_Gauss_Rifle_40

"Unlike some other weapons using cluster munitions, there is no modifier on the initial attack roll. However, when a hit is scored, a Hyper-A ...
  Topic: Battletech Monopoly Concept
chihawk

Replies: 20
Views: 1273
PostForum: General Discussion   Posted: 22-Dec-2023 08:58   Subject: Re: Battletech Monopoly Concept
I forgot to ask, but what spot will the Bar & Grill be taking up on the board? Wink

Better be Boardwalk!!!!!!!!
  Topic: Quite a nice site you got here!
chihawk

Replies: 4
Views: 660
PostForum: General Discussion   Posted: 10-Dec-2023 20:05   Subject: Re: Quite a nice site you got here!
Who's paying for this thing?

I love the download a record sheet functionality.

I've sold my soul to the devil to make this happen! Very Happy

You did? and here I thought ol chihawk took the payout o ...
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