 |
TRO Submissions are back! |
 |
Technical Readout submissions have been re-implemented. You can now submit your own designs once again by visiting the submission page at Ministry of Intelligence » Technical Readouts » BattleMechs » Submit. So saddle up and show us what you've got.
Image property of Camo Specs Online |
 |
|
 |
 |
Join the 'Corps! |
 |
| BattleCorps brings you online fiction from old as well as new authors. Join the 'Corps now and don't miss out on even more fabulous stories! |
 |
|
 |
|
 |
5 Houses Lottery |
 |
 |
Current Jackpot: 0 credits
Next Drawing: May 25, 2012 10:00pm EDT
Tickets Sold:
|
 |
|
 |
|
 |
 |
Recently Approved Submissions |
 |
Below are the fifty most recently approved or updated submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
| Entry | Member | Section | Date |
SPEED SPE-!! |
BeforeLifer |
BattleMechs |
2012-04-13 11:12 |
Atlas AS9-L |
BeforeLifer |
BattleMechs |
2012-04-13 11:11 |
Mauler MAL-4R |
BeforeLifer |
BattleMechs |
2012-04-13 11:11 |
Rifleman RFL-3A |
BeforeLifer |
BattleMechs |
2012-04-13 11:11 |
Frost Falcon Mk XXX Mod NC |
master arminas |
BattleMechs |
2012-03-11 18:19 |
Death Rattle Mk XXX Mod SV |
master arminas |
BattleMechs |
2012-03-11 18:19 |
Argent Mongoose Mk XXX Mod GS |
master arminas |
BattleMechs |
2012-03-11 18:18 |
Shadow Asp Mk XXV Mod SA |
master arminas |
BattleMechs |
2012-02-05 22:23 |
Fire Moth Mk XXV Mod HH |
master arminas |
BattleMechs |
2012-02-05 22:23 |
Hellwasp Mk XXV Mod SA |
master arminas |
BattleMechs |
2012-02-05 22:22 |
GameFest 2012 |
Jade_Dragon |
Calendar |
2012-01-03 19:19 |
Heartvenom |
master arminas |
BattleMechs |
2012-01-03 19:18 |
Junkyard Dog JYD-1X |
master arminas |
BattleMechs |
2012-01-03 19:18 |
Devastator IIC |
Lars |
BattleMechs |
2012-01-03 19:18 |
Watakushi WTK-5K |
Sleeping Dragon |
BattleMechs |
2011-09-27 18:59 |
Warhammer WHM-6T |
master arminas |
BattleMechs |
2011-09-24 17:31 |
Scorpion SCP-1T |
master arminas |
BattleMechs |
2011-09-24 17:31 |
Mosquito MSQ-3T |
master arminas |
BattleMechs |
2011-09-04 13:17 |
Shrike SHR-5K |
master arminas |
BattleMechs |
2011-09-04 13:17 |
Bayonet B4Y-2A |
Archilochus |
BattleMechs |
2011-01-22 10:05 |
Omar Totaram Primary |
AlphaPhoenix15 |
BattleMechs |
2010-10-20 15:34 |
Project Flying Awesome PFA-1Q |
Kriv88 |
BattleMechs |
2010-10-20 15:34 |
Experience Tables 1.0 |
ralgith |
Documents |
2010-05-25 10:09 |
Ralgith's Equipment Procurement Tables |
ralgith |
Documents |
2010-05-23 08:22 |
Savage II |
ralgith |
BattleMechs |
2010-05-22 13:30 |
Savage |
ralgith |
BattleMechs |
2010-05-22 13:30 |
Zhukov |
Mordel |
Collectible Card Game |
2009-12-11 23:47 |
Wolfhound WLF-1 |
Mordel |
Collectible Card Game |
2009-12-11 23:45 |
War Dog WR-DG-02FC |
Mordel |
Collectible Card Game |
2009-12-11 23:43 |
Viper's Maw |
Mordel |
Collectible Card Game |
2009-12-11 23:42 |
Viper Black Python |
Mordel |
Collectible Card Game |
2009-12-11 23:40 |
Turkina Prime |
Mordel |
Collectible Card Game |
2009-12-11 23:39 |
Trojan Horse |
Mordel |
Collectible Card Game |
2009-12-11 23:38 |
Thunder Hawk TDK-7X |
Mordel |
Collectible Card Game |
2009-12-11 23:35 |
The Star League |
Mordel |
Collectible Card Game |
2009-12-11 23:33 |
The Invading Clans |
Mordel |
Collectible Card Game |
2009-12-11 23:31 |
The Federated Commonwealth |
Mordel |
Collectible Card Game |
2009-12-11 23:29 |
Temptation |
Mordel |
Collectible Card Game |
2009-12-11 23:27 |
Task Force Serpent |
Mordel |
Collectible Card Game |
2009-12-11 23:25 |
Surprise Maneuvers |
Mordel |
Collectible Card Game |
2009-12-11 23:23 |
Striker STC-2C |
Mordel |
Collectible Card Game |
2009-12-11 23:21 |
Strategic Bombardment |
Mordel |
Collectible Card Game |
2009-12-11 23:20 |
Steel Viper R&D Team |
Mordel |
Collectible Card Game |
2009-12-11 23:17 |
Steady...Steady...FIRE! |
Mordel |
Collectible Card Game |
2009-12-11 23:14 |
Jenner |
Winters |
BattleMechs |
2009-12-10 22:41 |
AS8-K Atlas |
Evil Atlas |
BattleMechs |
2009-11-29 14:28 |
Panther PNT-12W |
Winters |
BattleMechs |
2009-11-29 14:28 |
Onslaught |
master arminas |
BattleMechs |
2009-04-16 23:12 |
Thunderstrike |
master arminas |
BattleMechs |
2009-04-11 17:49 |
Ono ON-3F |
Enra |
BattleMechs |
2009-03-31 20:56 |
|
 |
|
 |
 |
[2008-12-13 10:23] CGL Announces New Assistant Line Developers |
 |
 Catalyst Game Labs Announces New Assistant Line Developers: Jennifer Harding, and Ben Rome. [ Read the full article ]
 Over the last two years Catalyst Game Labshas successfully re-invigorated the seminal BattleTech and Shadowrun game lines, with a host of new product releases, including eagerly awaited core rule expansions and the publication of the Origins’ Award winning Classic BattleTech Introductory Box Set. This dedication will only continue as Catalyst heads into 2009, the 25th and 20th anniversaries of BattleTech and Shadowrun, respectively. As Catalyst Game Labs begins to expand its catalog with the launches of several new properties in 2009 (including the Eclipse Phase RPG, casual games like Paparazzi! and High School Drama and more), it is well aware of the need to maintain a strong release schedule of quality books for its core lines. “Stepping up from the BattleTech Line Developer position to Managing Line Developer last year was the first step in allowing Catalyst to begin expanding,” says Randall Bills. “However, the size and scope of the BattleTech and Shadowrun game lines means that something more is needed beyond the line developer and their excellent stable of freelance writers. A dedicated assistant line developer ensures we can continue an aggressive publishing schedule of quality rulebooks, sourcebooks and so on, while we expand into other areas (other games, novel publishing, and so on).” Jennifer Harding has accepted the post of Shadowrun Assistant Line Developer, while Ben Rome has accepted the post of BattleTech Assistant Line Developer. [ Hide the article ]
|
 |
|
 |
 |
[2008-11-19 23:20] Mordel.Net Site Update |
 |
 This is just a quick update to fix a few BV calculation issues that were discovered. I also modified Username selection for sending site messages. It now provides an auto-suggest list based on the characters entered pulled directly from the database. The Find Username button is gone. For a complete list, read the full article. [ Read the full article ]
 This is just a quick update to fix a few BV calculation issues that were discovered. I also modified Username selection for sending site messages. It now provides an auto-suggest list based on the characters entered pulled directly from the database. The Find username button is gone. [#0811-033] : [Technical Readouts] Rear mounted weapon BV incorrect [#0811-034] : [Technical Readouts] Swords not accounted for in BV calculations [#0811-032] : [Site Messaging] Incorporate auto-suggest for Username field [ Hide the article ]
|
 |
|
 |
 |
[2008-11-16 00:09] Mordel.Net Site Update |
 |
 Been a little while since I made a significant update. Well, I would consider this significant. Made a few minor defect fixes, but I did a lot with the BattleMech Technical Readout section. Those changes include adding Battle Value calculations, enhancing navigation, and adding proper support for Artemis IV (was there, but you could design a 'Mech improperly before). [ Read the full article ]
 Been a little while since I made a significant update. Well, I would consider this significant. Made a few minor defect fixes, but I did a lot with the BattleMech Technical Readout section. Those changes include adding Battle Value calculations, enhancing navigation, and adding proper support for Artemis IV (was there, but you could design a 'Mech improperly before). Anyways, see the list below for the complete list... [#0810-003] : [Account Management] Profile misspelled in 'Edit Profile' [#0810-007] : [Electronic Request System] Add 'Month' and 'Years' to detail information for resolution times [#0807-005] : [Other] Create default Versions for non Mordel.Net projects [#0810-004] : [Technical Readouts] Add Battle Value calculations to each mech [#0811-002] : [Technical Readouts] Add LRM (OS) equipment for Clans [#0810-010] : [Technical Readouts] Add previous and next buttons when viewing a TRO [#0801-047] : [Technical Readouts] Allow selection of TRO if allowed [#0810-009] : [Technical Readouts] Change how Artemis IV FCS is implemented [#0811-001] : [Technical Readouts] Equipment scroll bar not appearing in Firefox 3 [#0810-008] : [Technical Readouts] Menu options not re-positioned when window is resized [#0807-003] : [Technical Readouts] Missing space in title of member review topic [ Hide the article ]
|
 |
|
 |
 |
[2008-11-13 12:15] Continuation of the BattleTech & Shadowrun Lines |
 |
 Catalyst Game Labs has quickly stepped up to the plate to quell the rising unrest as to the fate of the Classic BattleTech and Shadowrun product lines with the recent announcement from Topps regarding WizKids. Loren Coleman gives a quick comment on the subject hoping to calm the concerns of those who are worried about the loss. [ Read the full article ]
 Following the announcement of the shutdown of WizKids Games by Topps Company, the BattleTech and Shadowrun communities (along with retailers) have expressed concern over the continued publication of these perennial lines. “While it’s understandable that concerns would arise, let me put those concerns to rest,” said Loren Coleman, co-owner of Catalyst Game Labs. “After thorough legal review of our licensing contract, Catalyst is confident that regardless of the ultimate destination of these properties, we can and will continue publications for both game lines.” Acquiring the licenses for Classic BattleTech and Shadowrun in 2007, Catalyst Game Labs has already published over twenty products for both lines. The November 25th street date of Ghost Cartels and Street Magic continues the revival both game lines are experiencing. [ Hide the article ]
|
 |
|
 |
 |
[2008-10-12 11:31] Kelswa Tank Model (BrickCommander) |
 |
 New BattleTech Model (Kelswa Tank) and some new Microspace models are available at BrickCommander.com He also mentions his new job at Lego: Denmark and the project he is working on. [ Read the full article ]
 Yay, an update, at last! I'm really sorry for the recent lack of new content, folks. But I have no less than three (more or less) good excuses! :) First of all, MechWarrior, my main building focus for the past years, seems to be on hold for the time being. Not that there still would be that much left for me to build, anyway. Secondly, I have taken to playing World of Warcraft, which is eating a lot of my free time. And last, but not least, I got a new job. In January I have been hired by .... LEGO Denmark to work as a Digital Model Designer! :D While I am currently helping designing LEGO Universe, the upcoming MMOG (Massively Multiplayer Online Game), I'm doing quite some travelling between Denmark, Germany and the US (where LEGO Universe is being developed). Actually I just returned from the US after a months stay. And I brought some new stuff with me: the Kelswa tank from MW and a preview on new Microspace content, as well as my copy of the Recusant cruiser from Star Wars episode III - along with three 'Mechs! [ Hide the article ]
|
 |
|
 |
 |
[2008-09-25 12:47] New HeavyMetal Update |
 |
 Rick has updated the HeavyMetal programs to work with new super screens. Otherwise there have been no changes. He has also given a progress report on HMPro6. [ Read the full article ]
 [b]Hello All![/b] So, my monthly newsletter has turned into a maybe quarterly newsletter> :-( At least you can't say I'm spamming you. So, with Fall upon us (and it actually almost feels like it here in Columbia, SC), here's what's going on. [b]Benefits for Users with Big Monitors[/b] Well, it was a bit unexpected, but some people have actually started using HeavyMetal software on 30" monitors! And guess what? The HM programs pretty much threw up on the screen! ;-) Variable sizes were exceeded, and the programs actually thought the screens were negative in size, which sent them into a tizzy. But the fix was easy enough, so I've modified all of the programs except HMMap to accommodate larger monitors. (Speaking of HMMap, if anyone has it and a monitor with 2560x1600 or so resolution, please let me know how it's working for you.) I think I'm okay until we have million inch monitors now. Anyhow, as usual, you can find the latest updates for the programs on the Program Updates Page at: [url]http://www.heavymetalpro.com/ProgramUpdates.htm[/url] For the most part, the only thing that changed is the resolution thing, so most people won't see a difference. However, HMAero does include a mod to help with the new, huge capital weapon ammo, and the BV2 versions of HMPro and HMVee have revised Battle Values for artillery weapons, including artillery cannon, from the latest, upcoming errata (talk about a moving target!). [b]HeavyMetal Pro 6?[/b] I think I'll quit making excuses and just say that it's coming slowly, and won't be out for quite some time. Definitely not this year, but I honestly hope not too long into next. Again, I'm sorry. I'm having a tough time with this. Boy, what I'd give to just be able to sit down with a fellow programmer to work through some difficulties. And of course, he could kick me in the butt to get me going. Anyhow, no more excuses. I'm trying. It's coming slowly. Sorry. Regards, Rick Raisley ~~~~~~~~~~~~~~ rick@... HeavyMetal Software www.heavymetalpro.com Official Software for Classic BattleTech [ Hide the article ]
|
 |
|
 |
 |
[2008-05-22 18:55] New Managing Editor for BattleCorps Website |
 |
 The ClassicBattletech.com website has announced that InMediaRes has hired a new managing editor for BattleCorps as of May 7, 2008! [ Read the full article ]
 Lake Stevens, WA, May 7, 2008—InMediaRes Production, LLC. Acquires Managing Editor for BattleCorps Website. InMediaRes Production, LLC. Today announced the acquisition of Jason Schmetzer as Managing Editor for the BattleCorps.com website. Schmetzer will be responsible for operation and development of the site and its content, working in concert with Catalyst Game Labs developers in the Classic BattleTech game line to continue the successful publication of fiction to support the game line. He will report to Editor-in-Chief Loren L. Coleman. “Jason has gone through the fire for BattleCorps already with his Case White series, and handled that exceedingly well.” David Stansel-Garner, Operations Manager for InMediaRes said recently. “We feel Jason’s abilities and drive will be a great match for the exciting directions we’re taking the Classic BattleTech line.” Schmetzer, who has previously worked as both a staff writer and editor for InMediaRes, offered the following statement. “In the years preceding Catalyst Game Labs’ acquisition of the license, BattleCorps proved itself a dynamic and vital part of the Classic BattleTech experience. I’m very excited to be a part of moving that experience forward in concert with the rest of the line.” Schmetzer’s applicable credits include print and online content in both the Classic BattleTech and WizKids’ MechWarrior lines. About Catalyst Game Labs Catalyst Game Labs is dedicated to producing high quality gaming products that mesh sophisticated game mechanics with dynamic universes, presented in a form that allows both beginning players and long-time veterans to easily pick up our games. Catalyst Game Labs is an imprint (publishing house) of InMediaRes Productions, LLC, which specializes in electronic publishing of professional fiction. This allows Catalyst to participate in a synergy that melds printed gaming product with all the benefits of an electronic interface and community, creating a whole-package experience for any type of player. [ Hide the article ]
|
 |
|
 |
|