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Recently Approved or Updated Submissions
Below are the fifty most recently approved () or updated () submissions on Mordel.Net. These entries are gathered from the following sections: Calendar, Downloads, Links, Products and Technical Readouts. Clicking on the entry will bring you to that entry in the appropriate section. The Date indicates the approval date of the entry, and may not always be the same day on which it was submitted.
 EntryMemberSectionDate
2016-07-03 01:48
2016-06-27 13:43
2016-06-27 12:37
2016-06-27 12:26
2016-06-27 12:20
2016-06-27 11:53
2016-06-27 09:34
2016-06-26 12:28
2016-06-26 12:28
2016-06-26 12:19
2016-06-22 13:56
2016-06-22 12:47
2016-06-22 12:33
2016-06-22 12:19
2016-06-22 12:12
2016-06-22 10:34
2016-06-22 10:23
2016-06-22 10:14
2016-06-22 09:58
2016-06-22 09:42
2016-06-22 09:34
2016-06-21 14:30
2016-06-21 14:10
2016-06-21 12:57
2016-06-21 12:43
2016-06-21 12:36
2016-06-21 12:17
2016-06-21 10:34
2016-06-21 10:19
2016-06-21 10:12
2016-06-21 09:47
2016-06-03 10:00
2016-05-24 12:37
2016-05-18 14:14
2016-05-18 14:13
2016-05-16 12:39
2016-05-16 12:35
2016-05-16 12:33
2016-05-16 09:24
2016-05-16 09:24
2016-05-16 09:23
2016-05-16 09:22
2016-05-16 09:21
2016-05-16 09:21
2016-05-16 09:20
2016-05-16 09:18
2016-05-16 09:17
2016-05-16 09:16
2016-05-16 09:15
2016-05-16 09:14
 
[2016-07-15 09:24]   News and Headlines
:
To Honor the Dragon

Some soldiers fight for money, some to spread their version of liberty, still others for a sense of adventure. For the men and women of the Draconis Combine Mustered Soldiery there is only one reason for service: the honor of the Dragon.

From the moment Shiro Kurita raised the Dragon’s banner, the soldiers of House Kurita have remained dedicated to the warrior’s path above all others. For seven centuries they have spread fear and respect in equal measure, expanding and protecting the Dragon with loyalty and honor tempered by the ancient code of bushido and forged in battles on a hundred worlds.

Combat Manual: Kurita contains information on these warriors. This manual examines the combat commands of the Draconis Combine, detailing their histories, tactics, unit crests, paint schemes, and notable personnel. This Alpha Strike expansion includes special rules for unique character abilities, faction-specific rules, force-building, and a mini-Technical Readout—everything you need to field your favorite Draconis Combine unit on the tabletop, or create your own.

eBook Availability
Combat Manual: Kurita is available from the following eBook/PDF vendors:
Book Availability
Combat Manual: Kurita is available in dead tree format from BattleCorps in the following options:

 
[2016-05-09 08:48]   Announcements
:
A quick update to address a bug (I'm not perfect) and implement some shiny new technology. The below lists these changes in more detail:

Defects
  • Fixed an issue where, after placing a launcher when Artemis is enabled, the launcher was still listed in the Needs Distribution list, but another piece of equipment disappeared.
Enhancements
  • Added a Name filter input box on the Weapons & Equipment screen to quickly and easily filter the equipment that is displayed in the dropdown. When a value is present in the box, all equipment with partial string matches will be displayed. So entering 'laser' would show every equipment with that term, including items such as Small Laser, ER Large Laser, and Laser Anti-Missile System.
  • Tweaked the way the inline search works when the equipment dropdown is opened. Previously when the dropdown was open and you started typing, it would try to find an exact match to what you typed starting with the first character of the equipment name. Now, the match is for anywhere in the equipment title. For example, if you typed 'Cu', the dropdown would automatically scroll down to, and select, 'Rock Cutter'.
  • When placing an Artemis or Apollo equipped launcher, the corresponding Artemis or Apollo system will now be auto-placed in the critical slots immediately following the launcher; provided there is sufficient space for it to be placed. This will make it easier as you now no longer need to place a launcher, then select the Artmeis/Apollo system from the needs distribution list, and place it.
  • The following new weapons and equipment from Interstellar Operations have been added and are now available for use. :
    • RISC Advanced Point Defense System
    • RISC Emergency Coolant System
    • RISC Heat Sink Override Kit
    • RISC Hyper Laser
    • RISC Laser Pulse Module
    • RISC Repeating TSEMP
    • RISC Super-Cooled Myomer
    • RISC Viral Jammer (Decoy)
    • RISC Viral Jammer (Homing)
 
[2015-11-12 20:34]   BattleMech Technical Readout
                 BattleMech Technical Readout

Name/Model:         Catapult CPLT-MC
Designer:           ChronicRune
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Tournament Legal
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         7,451,510 C-Bills
Battle Value:       1,913

Chassis:              Standard
Power Plant:          260 Fusion
Cruising Speed:       43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Unknown
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    6 ER Medium Lasers
    2 Hatchets
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    No information provided

Capabilities:
    No information provided

Deployment:
    No information provided

Variants:
    No information provided

Notable MechWarriors:
    No information provided

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             24       
    Center Torso (rear):                              11       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  9       
    R/L Arm:                           10             20       
    R/L Leg:                           15             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
2 ER Medium Lasers                                        RT                2          2.00             
2 Jump Jets                                               RT                2          2.00             
ER Medium Laser                                           LT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
Targeting Computer                                        LT                2          2.00             
Hatchet                                                   RA                5          5.00             
Hatchet                                                   LA                5          5.00             
Triple-Strength Myomer                                    --                6          0.00