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[17-Mar-2026 14:43]   Announcements
Patch 2.26.7 Applied:
Pushing out another update just to keep things going. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not generate record sheets from within the unit designer for BattleMech and IndustrialMech unit types.

Changes
  • Changed how OmniMechs are posted to the forums (yet again). Non-omni units still function according to the last update, but omni units will now only create a OmniMech/Vehicle topic with the BASE and all alternate configurations if you also own the BASE configuration. If you create an alternate configuration off a BASE owned by someone else (e.g., a BASE unit that is canon), then that alternate configuration is treated as if it were a standalone unit and will have its own topic.
  • Modified the record sheets for ProtoMechs so the main gun image in the armor diagram is removed if the unit does not utilize a main gun.
  • Modified the distribution and equipment data in the backend to utilize JSON. This now standardizes all fields across unit types to the same architecture. This will make simply updates due to uniformity and ease of use and readability.
  • Implemented the Autocannon/2, Autocannon/5, and Long Tom prototypes from Interstellar Operations. These weapons are now available for use on applicable unit types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[21-Nov-2025 16:47]   Combat Vehicle Technical Readout
Super Galleon Heavy Tank SGL-100
                 Combat Vehicle Technical Readout

Name/Model:         Super Galleon Heavy Tank SGL-100
Designer:           Roctan
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            60
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Star League / 2779
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,416,800 C-Bills
Battle Value:       1,066

Movement Type:        Tracked
Power Plant:          Pitban 240 
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                ArcShield Maxi III
Armament:             
    1 Krupp Model 32 Large Laser
    1 SureShot Mk VI SRM 6
    2 Jackson Model 17 Medium Lasers
    2 Holly V LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Teldon 19
Targeting & Tracking: Baltex K590

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                     240 Fusion                17.50                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            14                     4.00                     
Control Equipment:                                                     3.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      46                                              
    R/L Side:                                   40                                              
    Rear:                                       32                                              
    Turret:                                     50                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Medium Lasers                                               Front                2.00         
SRM 6                                                         Front                3.00         
LRM 5                                                      Right Side              2.00         
LRM 5                                                       Left Side              2.00         
Large Laser                                                  Turret                5.00         
LRM 5 (Ammo 24)                                               Body                 1.00         
SRM 6 (Ammo 15)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 3 / (M) 4 / (L) 1
Armor (A): 7,  Structure (S): 3
Specials: IF1, SRCH, TUR(1/1/-)