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[22-Dec-2025 08:41]   Announcements
Patch 2.25.10 Applied:
Most likely the last update for 2025, barring something major being broken. Details of what's included are as follows:

Fixes
  • Fixed an issue where TSM-equipped units were not properly having their Walking MP modifier reflected on record sheets and in the readout.

Changes
  • Limited the size for image files used for units to 5MB or less.
  • Ammo is now listed in the Weapons & Equipment inventory on record sheets for BattleMech and IndustrialMech unit types.
  • Satellite Imagers (High-Resolution, Hyperspectral, and Infrared) have been implemented and are now available for use on Combat Vehicles.
  • The VTOL Mast Mount have been implemented and is now available for use on Combat Vehicles.
  • Update VTOL record sheets to use drawn pips instead of images for the pips (results in a cleaner record sheet).

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[22-Oct-2021 13:48]   IndustrialMech Technical Readout
Tokasha Mechworks "Suicide Loader"
                 IndustrialMech Technical Readout

Name/Model:         Tokasha Mechworks "Suicide Loader"
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            40
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3072
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         2,494,140 C-Bills
Battle Value:       656

Chassis:              Industrial
Power Plant:          80 Fission
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Industrial
Armament:             
    8 Improved Heavy Medium Lasers (C)
    4 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An emergency stopgap defense mech issued to garrison troops on some clan worlds during the
    Wars of Reaving. Eight improved heavy large lasers rip apart most mechs with a single alpha
    strike, while a pair of machine guns and two tons of ammo rip apart infantry and bandits.
    The heat load however, will shut down or detonate the ammunition of any warrior (or laborer
    tasked to defend the enclave) who decides to press the mech hard. Still, when it comes to
    potentially killing an extremely dangerous assault mech or crippling it in one ambush for
    the price of a single industrial mech, the choice is obvious.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 8.00                     
Engine:                                     80 Fission                 5.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            7                      2.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   96                     9.00                     
    Type:                                   Industrial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             12       
    Center Torso (rear):                               3       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                           10             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 400)                                    CT                2          2.00             
2 Improved Heavy Medium Lasers (C)                        RT                4          2.00             
2 Machine Guns                                            RT                2          1.00             
2 Improved Heavy Medium Lasers (C)                        LT                4          2.00             
2 Machine Guns                                            LT                2          1.00             
2 Improved Heavy Medium Lasers (C)                        RA                4          2.00             
2 Improved Heavy Medium Lasers (C)                        LA                4          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: IM,  SZ: 2,  TMM: 0,  MV: 4"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 4
Armor (A): 3,  Structure (S): 3
Specials: BFC