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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Crackdown SecurityMech CKD-3W
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3070
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         3,117,154 C-Bills
Battle Value:       380

Chassis:              New Earth 25Sec Industrial
Power Plant:          Magna 100 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy Industrial
Armament:             
    1 Martell-X Medium X-Pulse Laser
    1 Martell-V Medium VSP Laser
    1 SureFire MiniGun Machine Gun
Manufacturer:         New Earth Trading Company
    Primary Factory:  New Earth
Communications:       Basix 150
Targeting & Tracking: Angst Accuracy

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Overview:
    Based on the 2T, the CKD-3W was created to secure Word of Blake Protectorate worlds using
    the sect's advanced technology. It would not outlive its creators as its New Earth factory
    would be destroyed in 3079 and in 3082 the Republic of the Sphere would move to have
    Variable Speed Pulse Lasers to be banned from use on SecurityMechs like the Crackdown in an
    amendment to the SecurityMech Treaty of 2613.

Capabilities:
    DESIGN QUIRKS: Improved Cooling Jacket (Medium VSP Laser), Easy to Pilot, Robust (1),
    Exposed Actuators, Non-Standard Parts, Obsolete (3082)

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 5.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       8              7       
    Center Torso (rear):                               1       
    R/L Torso:                          6              7       
    R/L Torso (rear):                                  1       
    R/L Arm:                            4              6       
    R/L Leg:                            6              6       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (Ammo 100)                                    RT                1          0.50             
Machine Gun                                               RA                1          0.50             
Medium X-Pulse Laser                                      RA                1          2.00             
Environmental Sealing                                     *                 8          2.50             
Medium VSP Laser                                          LA                2          4.00             

* Environmental Sealing occupies 1 critical slot in each location

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 13
TP: IM,  SZ: 1,  TMM: 1,  MV: 8"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: AFC, SEAL, SOA