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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Maxim Heavy Hover Transport (SD) "Safety Dance"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Jihad / 3079
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,364,000 C-Bills
Battle Value:       605

Movement Type:        Hover
Power Plant:          165 Fuel Cell
Cruising Speed:       86.4 kph  
Maximum Speed:        129.6 kph 
Armor:                Heavy Ferro-Fibrous with CASE
Armament:             
    3 MML 3s
    2 Light Machine Guns
Manufacturer:         Men Without Hats Battalion
    Primary Factory:  Various
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    A support vehicle modified for the modern battlefield, the Maxim (SD) is capable of carrying
    a full squad of Battle Armor or two platoons of infantry. Endurance is maximized, and
    specialty munitions are available while supporting troops.

Capabilities:
    Networked and capable of harassment, the Maxim (SD) can find vulnerabilities and exploit
    them. While offensive capabilities are not high, it isn't exactly toothless and can
    certainly make pursuers regret trying to chase it.

Notable MechWarriors:
    The "Men Without Hats" Battalion was formed by members of "Hat In The Ring" Battalion who
    were thrown out of a nightclub (and the unit) for "Pogo-ing."

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                   165 Fuel Cell               10.00                     
    Cruising MP:                                8                                               
    Flanking MP:                                12                                              
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        5.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  128                     6.50                     
    Type:                              Heavy Ferro-Fibrous                                      

                                              Armor                                             
                                              Value                                             
    Front:                                      32                                              
    R/L Side:                                   26                                              
    Rear:                                       22                                              
    Turret:                                     22                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 MML 3s                                                      Front                3.00         
2 Light Machine Guns                                         Turret                1.00         
MML 3                                                        Turret                1.50         
Combat Vehicle Escape Pod                                     Rear                 4.00         
C3 Slave                                                      Body                 1.00         
CASE                                                          Body                 0.50         
Compartment, Infantry (6 tons)                                Body                 6.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
MML 3 (Ammo 33) [SRM]                                         Body                 1.00         
MML 3 (Ammo 80) [LRM]                                         Body                 2.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 34
TP: CV,  SZ: 2,  TMM: 3,  MV: 16"h
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 4,  Structure (S): 3
Specials: C3S, CASE, ES, FC, IF1, IT6, MHQ1, SRCH, TUR(1/1/0*, IF0*)