Alpha Strike Conversion
Name/Model: Opel Blitz Rapid Resupply Vehicle
Technology: Inner Sphere
Tonnage: 30
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 30 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 0 (Cruise) = 0"
Wheeled Motive Type = 0"w
Ground Target Movement Modifier at 0" is 0
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Final Movement and Movement Modes: 0"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 88 armor points x 1 88.000 = 88.000
Armor Factor Conversion (/) 30 = 2.933
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Final Armor Value: 3
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Convert Structure
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Standard: 12 structure points 12.000 = 12.000
Structure Conversion (/) 10 = 1.200
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with one Thumper = ARTT-1
Unit is equipped with 4 tons of Cargo = CT4
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Special Ability Factor [ARTT] 6 x 1 (Inner) (+) 6.000 = 6.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 6.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.7 (Wheeled) = 5.100
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.100
Defense Factor 1 + [0 (0" Move)] (*) 1.000 = 7.100
Final DIR Round to nearest half point = 7.000
Unit's Defensive Value:
Movement Factor 0 (0.25 per 2") = 0.000
Final DIR Defensive Interaction Rating (+) 7.000 = 7.000
Unit's Final Point Value:
Offensive Value = 6.000
Defensive Value (+) 7.000 = 13.000
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Final Point Value: 13