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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Hardshot Supertank HDS-1DC
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Combat Vehicle
Era/Year:           Star League / 2757
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,417,500 C-Bills
Battle Value:       1,579

Movement Type:        Tracked
Power Plant:          GM 300 
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Durallex
Armament:             
    1 Defiance 'Mech Hunter Autocannon/20
    5 Diverse Optics Type 10 Small Lasers
    2 Scatter Gun Light Machine Guns
Manufacturer:         TharHes Industries
    Primary Factory:  Tharkad
Communications:       Ford Watchdog with Guardian ECM Suite
Targeting & Tracking: GME HiTrak-2 with Beagle Active Probe

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Overview:
    The Hardshot 1DC was designed by the Lyrans and produced by TharHes Industries in 2757 to
    fulfill dual roles as a heavy scout (much like how they would deploy the 100-ton Atlas in
    the coming Succession Wars) and a command tank, though in practice it was a juggernaut just
    like the HDS-1Cs it commonly commanded. Armed with a main cannon capable of seriously
    wounding anything that dared stand before it, as well as highly advanced electronics, it was
    more than suited for all three tasks.
    
    While the ability to produce the design would cease with several components becoming
    LosTech, the tanks themselves were able to stay alive until the Helm Memory Core brought
    back the technology needed to make more units. However, a major reason for this is
    commanders that were not fiercely loyal to the DC would have them pawned off to TharHes for
    refitting into the derived 1S.

Capabilities:
    To absoluetly deter any enemy forces from daring to attack this command tank, a gargantuan
    Defiance 'Mech Hunter Autocannon/20 was installed as the main gun with 4 tons of ammunition.
    This however created a weakness in that its ammunition stores alone could easily blow up the
    entire tank, without even factoring in the machine gun from the 1C plus one more that each
    used a one-ton ammo drum. Four Diverse Optic Small Lasers are installed frontward as
    emergency weapons, and a fifth is installed as minor rear defense.
    
    Its electronics suite consists of 4 tons of command & control equipment, a Beagle Active
    Probe, and a Guardian ECM Suite.
    
    DESIGN QUIRKS: Narrow/Low Profile, Fast Reload (Machine Gun), Slow Traverse

Variants:
    The HDS-1S was originally a refit of the DC that removed LosTech components and command
    capability.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                28.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     5.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  390                    24.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                     101                                              
    R/L Side:                                   78                                              
    Rear:                                       55                                              
    Turret:                                     78                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Small Lasers                                                Front                1.00         
Small Laser                                                Right Side              0.50         
Small Laser                                                 Left Side              0.50         
Autocannon/20                                                Turret                14.00        
2 Machine Guns                                               Turret                1.00         
Beagle Active Probe                                           Rear                 1.50         
Communications Equipment (4 tons)                             Rear                 4.00         
Guardian ECM Suite                                            Rear                 1.50         
Small Laser                                                   Rear                 0.50         
Autocannon/20 (Ammo 20)                                       Body                 4.00         
Machine Gun (Ammo 400)                                        Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 4 / (M) 2 / (L) 0
Armor (A): 13,  Structure (S): 5
Specials: AC2/2/-, ECM, MHQ4, PRB, RCN, REAR0*/-/-, SRCH, TUR(3/2/-, AC2/2/-)