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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Hardshot Supertank HDS-1B
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Star League / 2640
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,643,000 C-Bills
Battle Value:       1,549

Movement Type:        Tracked
Power Plant:          GM 300 
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                StarGuard CII Ferro-Fibrous with CASE
Armament:             
    1 ER Large Laser
    2 General Motors Nova-5 Ultra AC/5s
    1 Ford Rat Narc Missile Beacon
    1 Scatter Gun Light Machine Gun
Manufacturer:         General Motors, StarCorps Industries, TharHes Industries
    Primary Factory:  Detroit 'Mechworks, Terra (GM), Son Hoa (SCI), Eutin (THI)
Communications:       Ford Watchdog
Targeting & Tracking: GME HiTrak-2

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Overview:
    The Hardshot 1B was made for the SLDF Royals in 2640 as more of a main battle tank than a
    juggernaut. Instead of focusing on close-in firepower, the combat vehicle uses a twin-linked
    cannon setup to increase the number of shells it can put out, and also carries equipment for
    coordinating missile strikes.  While slow for a MBT, the durability of the Hardshot platform
    and the consistent firepower & utility more than made up for it. It also was generally
    regarded as safer than the original Hardshot due to its reduced ammo stores overall.
    
    With the fall of the Star League and the Succession Wars, the 1B would serve the Lyrans for
    a time before its factories on Son Hoa were destroyed by the Free Worlds League in 2789.
    Several of the components themselves became LosTech by 2975, and all remaining units were
    soon converted into Hardshot variants that could still be maintained. Despite being extinct
    for countless years, the design would experience an unexpected revival thanks to the Helm
    Memory Core, and in 3052 would be reintroduced by TharHes Industries' Eutin plant in order
    to combat the threat of the Clans. The Battle of Tukkayid would also reveal that General
    Motors had actually been manufacturing and maintaining HDS-1Bs for ComStar's ComGuard
    forces.

Capabilities:
    The 1B uses two Ultra Autocannon/5s on its turret, each having 20 shots from a shared 2-ton
    ammo pool. It also has a foward-mounted ER Large Laser installed with 2 more heat sinks,
    believed to have been copied from common field refits of the 1C. The Machine Gun of the
    standard Hardshot is still installed, but has had its ammo reduced to only a single 1-ton
    drum. Finally, to coordinate with friendly indirect fire units on the battlefield, a Narc
    Missile Beacon was installed on the turret as well with 2 tons of reloads.
    
    Protection is provided by 20 tons of Ferro-Fibrous armor, augmented with CASE to protect the
    remaining ammunition stores. These two technologies along with the Ultra Autocannons and ER
    Large Laser would be the reason the design went extinct in the Inner Sphere for centuries.
    
    DESIGN QUIRKS: Narrow/Low Profile, Fast Reload (Machine Gun), Slow Traverse

Deployment:
    Several GM-make ComGuard Hardshot 1Bs would be deployed as part of the Battle of Tukkayid.
    It would not have a notable role, other than revealing ComStar still had access to the
    design even after it supposedly went extinct.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                28.50                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            12                     2.00                     
Control Equipment:                                                     5.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.50                     
Armor Factor:                                  358                    20.00                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      92                                              
    R/L Side:                                   72                                              
    Rear:                                       51                                              
    Turret:                                     71                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
ER Large Laser                                                Front                5.00         
Machine Gun                                                  Turret                0.50         
Narc Missile Beacon                                          Turret                3.00         
2 Ultra AC/5s                                                Turret                18.00        
CASE                                                          Body                 0.50         
Machine Gun (Ammo 200)                                        Body                 1.00         
Narc Missile Beacon (Ammo 12) [Homing]                        Body                 2.00         
Ultra AC/5 (Ammo 40)                                          Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: CV,  SZ: 4,  TMM: 1,  MV: 6"t
Damage: (S) 3 / (M) 3 / (L) 3
Armor (A): 12,  Structure (S): 5
Specials: CASE, SNARC, SRCH, TUR(2/2/2, SNARC)