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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Scorpion Light Tank (FCE Missile Refit)
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            25
Role:               Missile Boat
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2807
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         506,146 C-Bills
Battle Value:       428

Movement Type:        Tracked
Power Plant:          Various 100 Fuel Cell
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                ProtecTech Light
Armament:             
    2 Various LRM 5s
    2 Various SRM 4s
    1 Various Small Laser
Manufacturer:         Various (Refit)
    Primary Factory:  Various
Communications:       Basix 200
Targeting & Tracking: Optisight-12

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Overview:
    This version of the Scorpion (and similar refits) are common among mercinary units and what
    few frontline formations in the House militaries which employ them. The logistically
    inferior ICE power plant is replaced with a Fuel Cell engine, while the autocannon is
    removed from the turret in favor of a pair of five-tube Long Range Missile Launchers and
    four tube Short Range Missile Launchers that make it effective at all ranges. Two tons of
    ammunition for the LRMs and one ton of SRM ammunition supply endurance that typically
    outlasts the tank's expected survival time. The Machine Gun is also replaced with a Small
    Laser.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                   100 Fuel Cell                4.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.50                     
Turret:                                                                1.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      16                                              
    R/L Side:                                   11                                              
    Rear:                                       10                                              
    Turret:                                     16                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Small Laser                                                   Front                0.50         
2 LRM 5s                                                     Turret                4.00         
2 SRM 4s                                                     Turret                4.00         
LRM 5 (Ammo 48)                                               Body                 2.00         
SRM 4 (Ammo 25)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 15
TP: CV,  SZ: 1,  TMM: 1,  MV: 8"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 2,  Structure (S): 2
Specials: FC, IF1, SRCH, SRM1/1, TUR(2/2/1, IF1, SRM1/1)