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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Viking VKG-2G
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3060 Unabridged
                    Record Sheets: 3060
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,418,300 C-Bills
Battle Value:       2,152

Chassis:              Endo Steel
Power Plant:          270 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
    1 Gauss Rifle
    1 LB 10-X AC
    1 Large Pulse Laser
    3 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

    The Viking is the second 'Mech co-produced by ComStar and the Free Rasalhague Republic,
    following quickly on the heels of the Beowulf. ComStar chose to upgrade the Grumium
    Creations factory, taking a small company that provided various parts and systems and
    turning it into a production powerhouse. Second only to Odin Manufacturing in the Free
    Rasalhague Republic, Grumium Creations looks to turn a profit from now on, having obtained
    contracts to produce several other units for ComStar and the Free Rasalhague Republic in the

    When ComStar officials requested a new fire-support BattleMech that could take over for the
    aging Bombardier, Grumium was happy to oblige. The company used connections in the Draconis
    Combine to obtain permits to purchase large numbers of Shigunga missile launchers, and built
    the chassis and internal workings of the Viking around the launchers. Grumium designers gave
    each launcher plenty of ammunition, and equipped the launchers with the Artemis IV
    fire-control system to improve their accuracy. Backup weaponry consists of two small lasers
    and four machine guns; a somewhat paltry short-range assortment.
    The Viking lacks an XL engine because its manufacturer could not afford them, so its
    speed is poor compared to the Bombardier. However, Grumium designers hope that the Viking's
    heavy armor and dual CASE systems will make it attractive to pilots all the same.

    As with the Beowulf, half the Vikings produced go to the Com Guards, the other half to the
    Rasalhague Kungsarme. Vikings have so far appeared only in the Third Hussars of the
    Kungsarme and the 403rd Division of the Com Guards.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  279                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             48       
    Center Torso (rear):                              10       
    R/L Torso:                         19             31       
    R/L Torso (rear):                                  7       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

Weapons and Ammo                                       Location          Critical     Tonnage   
CASE                                                      RT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
CASE                                                      LT                1          0.50             
Guardian ECM Suite                                        LT                2          1.50             
LB 10-X AC                                                LT                6         11.00             
LB 10-X AC (Ammo 10)                                      LT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            LT                1          1.00             
Large Pulse Laser                                         RA                2          7.00             
3 Medium Pulse Lasers                                     LA                3          6.00             

Alpha Strike Statistics                                             
Point Value (PV): 52
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 6 / (L) 3,  OV: 0
Armor (A): 9,  Structure (S): 7
Specials: CASE, ECM, FLK1/1/1