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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Axman AXM-3K "Kensei"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3083
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         12,628,110 C-Bills
Battle Value:       1,827

Chassis:              Endo-Composite
Power Plant:          260 Light Fusion
Walking Speed:        43.2 kph  [54 kph]  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    2 Light PPCs
    2 Medium X-Pulse Lasers
    4 LRM 5s
    2 Small X-Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    A re-imagining of the Axman if Battle Magic was allowed to get ahold of them and make
    customs variants of the 3S for Kurita - who picked up their wreckage after 3067, and
    promised to pay them. (They did not.)
    
    This is the "officer" variant, "Kensei" or "Sword Saint." It uses more advanced technology
    and spares no expense to give the performance a high-ranking "samurai" would expect from a
    bespoke machine.

Capabilities:
    Excellent bracketing fire, adroit heat management. Why is the only canon Axman with TSM an
    over-engineered Clanbomination? This has the exact amount of engineering.

Variants:
    The AXM-3R "Trooper" variant is the sister model, intended for elite units while appearing
    as a budget-conscious line unit.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               5.00                     
Engine:                                  260 Light Fusion             10.50                     
    Walking MP:                               4 [5]                                             
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             27       
    Center Torso (rear):                               6       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             16       
    R/L Leg:                           15             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
CASE                                                      RT                1          0.50             
2 LRM 5s                                                  RT                2          4.00             
LRM 5 (Ammo 48)                                           RT                2          2.00             
Light PPC                                                 RT                2          3.00             
Small X-Pulse Laser                                       RT                1          1.00             
2 LRM 5s                                                  LT                2          4.00             
Light PPC                                                 LT                2          3.00             
Small X-Pulse Laser                                       LT                1          1.00             
Targeting Computer                                        LT                3          3.00             
Sword                                                     RA                5          3.50             
2 Medium X-Pulse Lasers                                   LA                2          4.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 2
Armor (A): 6,  Structure (S): 4
Specials: C3S, CASE, IF1, MEL, MHQ1, TSM