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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Annoyance AN-1
Designer:           Mordel
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            20
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,583,440 C-Bills
Battle Value:       333

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        162 kph   
Maximum Speed:        248.4 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    1 Small Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

    Possibly one of the most quickly dismissed 'Mechs Blacknight Industries has ever created.
    It's sole purpose, like many of its light counterparts is for scouting missions.  With its
    blazing speed it can get in and out quick.  The parts and equipment used in the production
    of this design has led many to believe that we are secretly dealing with the Clans, but we
    at Blacknight Industries refuse to comment on the issue.
    First seen on the Clan Jaguar border, this design is piloted by only the bravest of
    MechWarriors.  Having only one point of armor on its head puts fear into most pilots with
    even the simplest of weapons, the machine gun.  Rumor has it, however, that Clan
    MechWarriors have fought each other to battle in the Annoyance.  For its capabilities can
    bring great honor.  Imagine bringing down an Atlas armed with 20 tons of metal and a small
    pulse laser.

    The capabilities of this design are limited to quick hit tactics and reconnaissance
    missions.  With its blazing speed the Annoyance is able to strike before unwary targets are
    even aware of it.  This lends itself to the popular nickname among known pilots of this
    'Mech, the "Deathbot".  Although some would tend to think it's more suicide for the pilot,
    but that is debatable.
    The Small Pulse laser is complimented by the Annoyances Targeting Computer.  this small
    'Mech needs this added accuracy when caught in battle to quickly down its foe and make a
    quick retreat.  When used in packs of 4 or 5, this design can cripple an unexpecting enemy
    in short order.  By first taking out a leg, the 'Mech is free to ravage the downed pilot.
    Or if one requires salvage, crippling shots to the center torso only will leave plenty left
    for the Techs.

    Few of these 'Mechs have been seen anywhere but along the Clan borders and above the truce
    line.  Most of the designs shipped from Blacknight Industries are headed out to planets
    along the border.  From this point on it is unclear what happens to them as only a small
    handful actually end up in the military Houses of the Inner Sphere.  it is rumored that
    mercenaries take them and sell them to the Clans.

    There is one known variant to this design, and that is the AN-2B.  Reducing the speed
    slightly gives it more armor, making it a nicer option over the AN-1

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 15                                              
    Running MP:                                 23                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   24                     1.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              1       
    Center Torso:                       6              8       
    Center Torso (rear):                               1       
    R/L Torso:                          5              2       
    R/L Torso (rear):                                  1       
    R/L Arm:                            3              2       
    R/L Leg:                            4              2       

Weapons and Ammo                                       Location          Critical     Tonnage   
Small Pulse Laser                                         CT                1          1.00             
Targeting Computer                                        CT                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 12
TP: BM,  SZ: 1,  TMM: 4,  MV: 30"
Damage: (S) 0* / (M) 0* / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 1
Specials: ENE