Vehicle Spec

Armour
[0] Front
[1] Left
[2] Right
[3] Rear
[4] Turret / Rotor if -1 trans to side
[5] Sec.Turret if -1 trans to 4
[6] Left Rear if -1 trans to 1
[7] Right Rear if -1 trans to 2

Vehicle only Height 1
Weapons as standard

Sprite map
Body
Turret
Damaged Body
Damaged Turret
Body Map

Flipped
Destroyed
Scraped Body
Scraped Turret
Turret Map


Vehicle Type
JJ capacity
Cargo Space



File Format

Movment
Tons
Armour
Armour - Tons Points
Internal Structure
Structure
Control Equipment
Lift Equipment
Engine - Tons / Type
Weaponry - Type Loc
Ammo - Type Loc Ammount
