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Recently Approved or Updated Submissions |
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[21-Apr-2024 21:36] Announcements |
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Patch 2.24.11 Applied: |
Almost a month, but this one contains a long-awaited unit type that I've been putting off but finally got to. Details of what's included are as follows:
Fixes- Fixed an issue with ProtoMechs where ammo was being required to be distributed.
- Fixed an issue where the readout overview,, under certain scenarios, would show different quantities of equipment than what is listed in the distribution.
- Fixed an issue where the initializing dialog would hang when editing units equipped with modular armor.
Changes- Changed how information related to engines, heat sinks, and cockpits (type, technology, and model) is stored in the database for easier, more consistent, retrieval.
- Added the ability for users to design Superheavy Tripod BattleMechs and IndustrialMechs.
NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy. |
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[22-Dec-2023 13:36] News and Headlines |
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[18-Oct-2021 08:53] BattleMech Technical Readout |
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Initiate INI-00 |
BattleMech Technical Readout
Name/Model: Initiate INI-00
Designer: KrazyCaley
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 40
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3058
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,883,533 C-Bills
Battle Value: 973
Chassis: Standard
Power Plant: LTV 160
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Strasbourg Armaments Type 3 with CASE
Armament:
1 Irian Weapons Works V7 LRM 15
1 SRM 6
2 Irian Weapons Works Super 6 Medium Lasers
1 McArthur Anti-Missile System
Manufacturer: Martinson Armaments
Primary Factory: Terra
Communications: Blow 55 Net
Targeting & Tracking: Scope 2000
================================================================================================
Overview:
Immediately after Word of Blake conquered Terra, technicians began reopening and repairing
mothballed factories. The Initiate, the first 'Mech to walk out of one of these refurbished
factories, comes from the Martinson Armaments production center that once produced the
Spartan. Though the Martinson factory was destroyed when Stefan Amaris took Terra some three
centuries ago, it was repaired in a surprisingly short time, and now produces Initiates as
well as Spartans.
The Initiate design was based in part on the Albatross, sharing many of that assault
'Mech's weapons systems and imitating its eclectic weapons mix.
Capabilities:
Loaded with weapons and armor, the Initiate's only drawback is a decided lack of speed and
maneuverability. At long range, the LRM provides quite a bit of punch for a 'Mech this size,
and the Initiate's firepower is stronger as it closes in. The combined punch of the ER small
lasers, the medium lasers and the SRM can disable smaller 'Mechs quickly and efficiently,
and the antimissile system defends the 'Mech from incoming missile barrages.
Deployment:
Production of the Initiate contiues at record speed, and each one quickly gets a pilot.
Initiates are being spread equally among all Word of Blake divisions.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 4.00
Engine: 160 Fusion 6.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 11 1.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 128 8.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 17
Center Torso (rear): 4
R/L Torso: 10 16
R/L Torso (rear): 4
R/L Arm: 6 12
R/L Leg: 10 17
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium Laser RT 1 1.00
Anti-Missile System LT 1 0.50
Anti-Missile System (Ammo 12) LT 1 1.00
CASE LT 1 0.50
LRM 15 LT 3 7.00
LRM 15 (Ammo 8) LT 1 1.00
SRM 6 LT 2 3.00
SRM 6 (Ammo 15) LT 1 1.00
Medium Laser RA 1 1.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 24
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 2 / (M) 2 / (L) 1, OV: 1
Armor (A): 4, Structure (S): 3
Specials: AMS, CASE, IF1
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