Recently Approved or Updated Submissions
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Stalker STK-9L Turd Mcferguson BattleMechs 20-Apr-2024 00:53
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Elkhorn "Export" EKH-1E Venator527 BattleMechs 18-Apr-2024 22:58
Elkhorn EKH-1 Venator527 BattleMechs 18-Apr-2024 22:56
Heavy AMPGP03D BattleMechs 18-Apr-2024 22:44
Bernard DMBT-1A AMPGP03D Combat Vehicles 18-Apr-2024 22:32
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Guardian GRD-1 Venator527 BattleMechs 18-Apr-2024 20:19
Cataphract Assault Tank "Proxy" MCCurtisDavion3050 Combat Vehicles 18-Apr-2024 19:44
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[24-Mar-2024 17:20]   Announcements
Patch 2.24.10 Applied:
Another week another update being pushed out. A variety of things (both for you and for me) in this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Create Variant was not appearing when editing a BASE omni design.

Changes
  • Modified how equipment that can be used when designing a unit is passed along to the browser. This allows for more stream-lined code and a slight improvement in editor load times.
  • Changed how information related to jump jets (type, technology, and model) is stored in the database for easier, more consistent, retrieval.
  • Tweaked the format of emails generated from the tracking system to show more information and order it more logically.
  • Changed the distribution screen when viewing readouts to utilize PRE tags so it would look and feel consistent with the other tabs.
  • Made improvements to the query on unit searches, resulting in an improvement of up-to 20% on load time.
  • Added Role to MegaMek output files when it is present for a unit.
  • Combat Vehicle Chassis Modifications are now available for use. This includes the Dune Buggy, Environmental (Vacuum) Sealing, Flotation Hull, Limited Amphibious, and Fully Amphibious modifications.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:38]   IndustrialMech Technical Readout
Buster BC XXI-M HaulerMech MOD
                 IndustrialMech Technical Readout

Name/Model:         Buster BC XXI-M HaulerMech MOD
Designer:           Catalyst Game Labs
Source(s):          Technical Readout: Irregulars
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3132
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,151,000 C-Bills
Battle Value:       504

Chassis:              Bluth-50S Industrial
Power Plant:          GM 150 Internal Combustion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy Industrial
Armament:             
    4 Holly SRM 2s
Manufacturer:         None (Refit)
    Primary Factory:  Various
Communications:       Doering Hi-Def Mk II
Targeting & Tracking: O/P 911

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                10.00                     
Engine:                              150 Internal Combustion          11.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            7                      7.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             11       
    Center Torso (rear):                               8       
    R/L Torso:                         12             10       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             10       
    R/L Leg:                           12             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 SRM 2s                                                  RT                2          2.00             
SRM 2 (Ammo 50)                                           RT                1          1.00             
2 SRM 2s                                                  LT                2          2.00             
SRM 2 (Ammo 50)                                           LT                1          1.00             
Tracks                                                  LL/RL               2          5.00             
Industrial Triple-Strength Myomer                         --                12         0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: IM,  SZ: 2,  TMM: 1,  MV: 6"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 4
Specials: AFC, EE, I-TSM