Mordel's Bar & Grill
B-Tech CCG: Creative Aquisition
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CO_17thRecon
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PostPosted: 11-Sep-2003 20:22    Post subject: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

This is just a neat little card I came up with. Humourous, but effective.

Creative Aquisition
Base Cost: 4
Logistics: 4
Politics: 4
Tactics: 4
Affiliation: Inner Sphere

Command * Subterfuge

Search opponent's stockpile for any card (other than a Mission) and put that card into play, activated and under your control until the end of the turn. At the end of the turn, shuffle that card back into your opponent's deck. If Creative Aquisition is revealed, scrap it.

"What the?! Where did you get THAT?"
"Creative aquisition."
-Battle of New Avalon, 3067

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Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
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Frederick LeBeau
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PostPosted: 11-Sep-2003 20:23    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

sweet....love the fluff
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Mordel
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PostPosted: 11-Sep-2003 20:52    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Very nice, I like it. Oh, and I moved it to the Deck Builder forums since it involved the card game.

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Sir Henry
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PostPosted: 12-Sep-2003 07:29    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Now that's my boy....



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Sir Henry

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MEX
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PostPosted: 22-Sep-2003 02:49    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Quote:
On 2003-09-11 20:22, CO_17thRecon wrote:

Creative Aquisition
Base Cost: 4
Logistics: 4
Politics: 4
Tactics: 4
Affiliation: Inner Sphere

Command * Subterfuge

Search opponent's stockpile for any card (other than a Mission) and put that card into play, activated and under your control until the end of the turn. At the end of the turn, shuffle that card back into your opponent's deck. If Creative Aquisition is revealed, scrap it.

"What the?! Where did you get THAT?"
"Creative aquisition."
-Battle of New Avalon, 3067

As soon as i can get my hands on the new DB 3, i plan to make a new virtual expansion for the current MechWarrior: Dark Age timeline

MfG, MEX
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CO_17thRecon
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PostPosted: 26-Sep-2003 12:10    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Y'know, I think I'll make a Bar and Grill expansion set. Custom 'Mechs, commands, missions, and of course, the grand daddy of all command cards, Mordel's Bar and Grill.

So anybody who want's a card in, let me know. Some basics are good, but the more specific the better.


[ This Message was edited by: CO_17thRecon on 2003-09-26 12:11 ]
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Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
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Mordel
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PostPosted: 26-Sep-2003 12:24    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

I hope you plan on putting me in it.

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chihawk
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PostPosted: 26-Sep-2003 20:18    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

If Mordel's in it I have to be too...someone has to protect him

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MEX
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PostPosted: 27-Sep-2003 01:57    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

If everyone gets a Pilot and a custum Unit card, not to mention the Terrain cards for Mordel's Bar & Grill and other important places, this expansion will have more different cards than most expansions

Maybe you should include some support cards too, sort the expansion into factions, and put them into starters like the unlimitied & limited basic set
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CO_17thRecon
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PostPosted: 27-Sep-2003 08:47    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

I plan too, along with some custom 'Mechs from the B&G, along with some standards that FASA/FanPro never made cards for. It'll be a a big expansion, but you figure most of the cards will be unique.

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Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
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Layton Fog
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PostPosted: 05-Nov-2003 20:43    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Mordel! You've been given a great idea, and you still hesitate? Where's a "Custom Set" section on your site? Let's do it!
I know there is a guy, named Sarnage, who tried to work out a custom set. I have some of their cards, and have created my own. Pitiful, but Sarnage's site has disappeared. So now it's up to you, if we create our own set or not. Just create a "Custom Set" section and a froum to discuss the new cards and I'll be totally with you. Let's CREATE!
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Mordel
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PostPosted: 05-Nov-2003 22:27    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

I've been meaning to have a Custom Card section for quite some time. It's never been a very high priority, however.

I wouldn't mind creating a Custom Card forum, but my only problem would be the lack of people participating in it. I know there are a couple people on here who play the CCG, but that's hardly enough to keep a forum lively.

Just how badly does everyone want a Custom Set forum here? The custom cards could be entered into the Deck Builder and distributed.

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MEX
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PostPosted: 06-Nov-2003 07:36    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Quote:
On 2003-11-05 22:27, Mordel wrote:
Just how badly does everyone want a Custom Set forum here? The custom cards could be entered into the Deck Builder and distributed.

I like the idea of creating DIFFERNT custom sets with DB, but in the current alpha version you can have only ONE custom card expansion.

This, together with the Hollander BZK-F3 fault in build 13 of DB 3, makes it nearly useless

By the way, i assume EVERYBODY knows Gauss Bears page http://www.abo.fi/~jivars/bttcg/bttcg.htm and his conversion rules for CBT units ?


[ This Message was edited by: MEX on 2003-11-06 07:43 ]
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Mordel
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PostPosted: 06-Nov-2003 09:14    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

Don't think I've seen that link before. I added it to the Links section and it'll be visible once I get around to approving it.

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Layton Fog
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PostPosted: 08-Nov-2003 18:23    Post subject: RE: B-Tech CCG: Creative Aquisition Reply to topic Reply with quote

I want it VERY badly. You know, I'm already tired of playing these eight sets without adding some new cards, and no one wants to do something about it.

Here's a card (maybe, two), I've created:
Card Title: Nuclear Strike
Card Type: Command-Subterfuge
Speed: n/a
Cost: 6+4T
Arm/Stru/Att: n/a
Card Text: Scrap this card when it is activated. Activate Nuclear Strike only during battle. Scrap all units engaged in battle
Mass: n/a
Main Armament: n/a
Artist: Trigger
Rarity:

Card Title: Nasty Marauder
Card Type: Command-Pilot
Speed: n/a
Cost: 5+4T
Arm/Stru/Att: n/a
Card Text: +1 initiative, +1 Attack. If a Mech, piloted by Nasty Marauder isn't blocked, it gains +2 attack and deals 2 damage to an opponent's Stockpile.
Remove 3 cards from that opponent's Scrapheap from the game afterwards.
Mass: n/a
Main Armament: n/a
Artist: Trigger
Rarity:


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