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Chippewa CHP-Y6-B
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 11-Sep-2019 16:54    Post subject: Chippewa CHP-Y6-B Reply to topic Reply with quote

Code:
                    AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPON

Class/Model/Name:  Chippewa CHP-Y6-B
Tech:              Inner Sphere / 3062
Vessel Type:       Aerospace Fighter
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              90 tons
Power Plant:       270 Fusion
Safe Thrust:       5
Maximum Thrust:    8
Armor Type:        Ferro-aluminum
Armament:         
    2 LRM-15*+ArtIV
    2 AMS
    8 ER Medium Laser
    2 Medium Pulse Laser
    1 Guardian ECM
------------------------------------------------------------------------------
Class/Model/Name:  Chippewa CHP-Y6-B
Mass:              90 tons

Equipment:                                                              Mass
Power Plant:  270 Fusion                                                14.50
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Structural Integrity: 9                                                   .00
Total Heat Sinks:    25 Double                                          15.00
Fuel:                                                                    7.00
Cockpit & Attitude Thrusters:                                            3.00
Armor Type:  Ferro-aluminum  (296 total armor pts)                      16.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                101
   Left/Right Wings:                  71/71
   Aft:                                  53

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 LRM-15*+ArtIV            Nose        12     12     12     --   10     14.00
  Ammo (LRM-15) 24         ---                                           3.00
1 AMS                      Nose        --     --     --     --    1       .50
  Ammo (AMS) 12            ---                                           1.00
4 ER Medium Laser          RW           5      5     --     --   20      4.00
4 ER Medium Laser          LW           5      5     --     --   20      4.00
2 Medium Pulse Laser       Aft          6     --     --     --    8      4.00
1 Guardian ECM             Aft         --     --     --     --    0      1.50
1 AMS                      Aft         --     --     --     --    1       .50
  Ammo (AMS) 12            ---                                           1.00
1 C.A.S.E. Equipment       Body                                           .50
------------------------------------------------------------------------------
TOTALS:                                                    Heat: 60     90.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        7,179,385 C-Bills
Battle Value:      2,132
Cost per BV:       3,367.44
Weapon Value:      2,703 (Ratio = 1.27)
Damage Factors:    SRV = 63;  MRV = 39;  LRV = 6;  ERV = 0
BattleForce2:      MP: 5,  Armor/Structure: 7 / 0
                   Damage PB/M/L: 6/6/2,  Overheat: 0
                   Class: FH;  Point Value: 21
                   Specials: ecm

Twisted Evil

Someone will ask about the LRM tonnage no-mater what, so it's "2 tons for five tubes."

I have no idea how these things are still in production (an Inspector General on the take is a really loud cannery,) but I think I have a shot at redeeming them.

Eight ER Mediums and two 15-racks seem like an OK punch-substitute, and a good way to preform strike; The heats' not perfect, and only ever gets worse.

But if you are going to play in The Soup, a good set of aft pulse lasers will server you well, as would an AMS or two.

The published quarks for a Chippewa don't pass the sniff test, but I don't have a next move, yet. Confused

ECM or Beagle is the Eternal Question …
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