Mordel's Bar & Grill
Mech Shields and/or Editting
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Vagabond
Mercenary
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Joined: 2002-02-03 23:00
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PostPosted: 2019-04-06 12:28    Post subject: Mech Shields and/or Editting Reply to topic Reply with quote

mordel.net/tro.php?a=vt&id=6569&rvsn=1&fbclid=IwAR0fw9fJnVummoNuRbToZ8M_uJfqjkEijoH3S9naFQQQdyGGqXwIUqTzCOs&fltr=cp.2~ff.000.Designer~Equals~Vagabond~ff.000.Source~Equals~Custom%20Mordel.Net%20Units

I initially designed this unit with a large shield and revised it with a medium then saved it. I then returned later and edited it to have a small shield. However, it appears to continue to apply the mobility penalties of a large shield.
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Mordel
Mordel.Net
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Joined: 2002-02-02 23:00
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PostPosted: 2019-04-06 15:15    Post subject: Mech Shields and/or Editting Reply to topic Reply with quote

You are correct! I looked in the code and see that I account for the shield size when calculating BV, but for the display I only do a binary check on whether you have a shield or not. I'll enter a bug for it.
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