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Field of Honor - FINAL
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PostPosted: 28-Jan-2017 12:50    Post subject: Field of Honor - TURN 15 FIRING Reply to topic Reply with quote

Results for turn 15 firing as well as the turn 16 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 16 Movement is Monday, January 30th at 10pm Eastern.

Turn 15 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
3.VagabondRoninMedium VSP Laser1(g) + 3(jump) - 3(vsp) - 1(aes)= 07Right Torso {Structure - 9}
Possible Critical - 5
7.PaWeasleyiamclanwolfLarge Pulse Laser4(g) + 1(walk) + 1(woods) + 1(prone) + 2(med) - 2(pulse)= 711Right Torso {Armor - 5, Structure - 5}
Possible Critical - 8 {Ammo (Narc Homing)}
NARC AMMO EXPLODES FOR 2 POINTS OF DAMAGE
Right Torso {Structure - 1}
Possible Critical - 10 {SRM 6, Ammo (SRM 4 Narc)}
SRM 4 AMMO EXPLODES FOR 144 POINTS OF DAMAGE
Possible Critical - 7
RIGHT TORSO DESTROYED
IAMCLANWOLF HAS BEEN DESTROYED
Large Pulse Laser4(g) + 1(walk) + 1(woods) + 1(prone) + 2(med) - 2(pulse)= 76
LRM 15CHK1= 95
4.chihawkVagabondLarge Pulse Laser2(g) + 3(jump) + 5(tm) - 2(pulse) - 1(tc)= 78Left Torso {Armor - 10}
Large Pulse Laser2(g) + 3(jump) + 5(tm) - 2(pulse) - 1(tc)= 711Right Leg {Armor - 10}
RoninSmall Pulse Laser2(g) + 3(jump) + 1(sec) - 2(pulse) - 1(tc)= 36Left Torso {Structure - 3}
Possible Critical - 5
Small Pulse Laser2(g) + 3(jump) + 1(sec) - 2(pulse) - 1(tc)= 33Right Torso {Structure - 3}
Possible Critical - 8 {Double Heat Sink}
Small Pulse Laser2(g) + 3(jump) + 1(sec) - 2(pulse) - 1(tc)= 36Left Torso {Structure - 3}
Possible Critical - 7
6.RoninchihawkLarge X-Pulse Laser4(g) + 1(walk) + 4(tm) - 2(pulse) - 1(tc)= 68Left Arm {Armor - 3, Structure - 6}
Possible Critical - 9 {Upper Arm Actuator}


Turn 15 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 15 Piloting (Weapon Attack)
#NameCheckRollEffect
3.Vagabond3(p) + 1(dam) - 2(aes)= 27


Turn 15 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
3.VagabondRoninKick3(p) + 3(jump) - 2(kick) - 1(aes)= 38Right Torso {Structure - 2}
Possible Critical - 4
RIGHT TORSO DESTROYED
Center Torso [Hardened] {Armor - 3.5}


Turn 15 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 15 Piloting (Physical Attack)
#NameCheckRollEffect
6.Ronin6(p) + 1(armor) + 1(cockpit)= 85Falls Facing 4
Center Torso [Hardened] {Armor - 2.5}
Center Torso [Hardened] {Armor - 2.5}
Avoid pilot damage at 8+9


Turn 15 Heat
#NameHeat
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
7.PaWeasley25(w) + 1(walk) - 28(hs)= 0
4.chihawk26(w) + 7(jump) + 5(pre) - 28(hs)= 10
6.Ronin14(w) + 1(walk) + 1(stand) - 24(hs)= 0
8.Sir Henry12(w) + 5(jump) + 10(eng) - 28(hs)= 0


Turn 15 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 15 Scoring
#NamePointsKills
3.Vagabond41.790.00
7.PaWeasley32.761.00
9.iamclanwolf0.000.00
4.chihawk34.990.00
6.Ronin21.600.00
8.Sir Henry0.000.00


Turn 16 Initiative Order
#NameRoll
4.chihawk2
7.PaWeasley3 - 3
6.Ronin3 - 10
3.Vagabond7
8.Sir Henry8



Honor_T15W.jpg
 Description: Turn 15 Firing
 Filesize: 2.59 MB
 Viewed: 549 Time(s)

Honor_T15W.jpg


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PostPosted: 30-Jan-2017 16:37    Post subject: Field of Honor - TURN 16 MOVEMENT Reply to topic Reply with quote

Movement for turn 16 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 16 Firing is Thursday, February 2md at 10pm Eastern.

Turn 16 Movement
#NameStartActionCheckRollEffect/DamageEnd
4.chihawk3115F5Jump 7 Hexes3108F5
7.PaWeasley2212F1Run 7 Hexes2507F2
6.Ronin3116F4 (Prone)Stand Up6(p) + 1(cockpit) + 1(armor)= 88Stood Successfully3116F3
Walk 0 Hexes
3.Vagabond3016F1Jump 9 Hexes2510F4
8.Sir Henry0309F3Jump 5 Hexes0505F3


Turn 16 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
4.chihawkPaWeasley6Light Woods+4Front
Vagabond6Light Woods+5Left
Ronin80Left
Sir Henry26Light Woods+4Front
7.PaWeasleyVagabond3Light Woods+5Rear
chihawk6+4Front
Ronin120Left
Sir Henry20Light Woods (x3)+6Front
6.Roninchihawk8+4Front
Vagabond9Light Woods+5Front
PaWeasley12Light Woods+4Front
Sir Henry26Light Woods+4Front
3.VagabondPaWeasley3Light Woods+4Front
chihawk6+4Front
Ronin90Rear
Sir Henry20Light Woods+4Front
8.Sir HenryVagabond20Light Woods+5Right
PaWeasley20Light Woods (x3)+6Left
Ronin260Rear
chihawk26+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T16M.jpg
 Description: Turn 16 Movement
 Filesize: 1.94 MB
 Viewed: 536 Time(s)

Honor_T16M.jpg


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PostPosted: 06-Feb-2017 18:17    Post subject: Field of Honor - TURN 16 FIRING Reply to topic Reply with quote

Results for turn 16 firing as well as the turn 17 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 17 Movement is Wednesday, February 8th at 10pm Eastern.

Turn 16 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
4.chihawkPaWeasleyLarge Pulse Laser2(g) + 3(jump) + 3(tm) + 1(woods) + 1(heat) - 2(pulse) - 1(tc)= 78Floating Critical
Right Torso [Laser Reflective] {Armor - 1, Structure - 4}
Possible Critical - 5
Possible Critical - 9 {XL Engine}
Large Pulse Laser2(g) + 3(jump) + 3(tm) + 1(woods) + 1(heat) - 2(pulse) - 1(tc)= 78Head [Laser Reflective] {Armor - 5}
7.PaWeasleychihawkLarge Pulse Laser4(g) + 2(run) + 4(tm) - 2(pulse)= 86
Large Pulse Laser4(g) + 2(run) + 4(tm) - 2(pulse)= 810Left Arm {Structure - 3}
Possible Critical - 7
LEFT ARM DESTROYED
Left Torso {Armor - 7}
LRM 154(g) + 2(run) + 4(tm)= 103
3.VagabondPaWeasleyMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) + 1(woods) - 2(vsp) - 1(aes)= 78Right Arm [Laser Reflective] {Armor - 2, Structure - 1}
Possible Critical - 6


Turn 16 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 16 Piloting (Weapon Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the weapon attack phase


Turn 16 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 16 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 16 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 16 Heat
#NameHeat
4.chihawk20 (w) + 7(jump) + 10(pre) - 26(hs)= 11
7.PaWeasley25(w) + 2(run) + 5(engine) - 28(hs)= 4
6.Ronin1(walk) + 1(stand) - 24(hs)= 0
3.Vagabond7(w) + 9(jump) + 6(clps) - 20(hs) - 3(pw)= 0
8.Sir Henry5(jump) + 10(engine) - 28(hs)= 0


Turn 16 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 16 Scoring
#NamePointsKills
4.chihawk14.060.00
7.PaWeasley17.680.00
6.Ronin0.000.00
3.Vagabond4.360.00
8.Sir Henry0.000.00


Turn 17 Initiative Order
#NameRoll
6.Ronin7
3.Vagabond9
8.Sir Henry9
7.PaWeasley11
4.chihawk12



Honor_T16M.jpg
 Description: Turn 16 Firing
 Filesize: 1.94 MB
 Viewed: 576 Time(s)

Honor_T16M.jpg


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PostPosted: 09-Feb-2017 12:40    Post subject: Field of Honor - TURN 17 MOVEMENT Reply to topic Reply with quote

Movement for turn 17 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 17 Firing is Saturday, February 11th at 10pm Eastern.

Turn 17 Movement
#NameStartActionEnd
6.Ronin3116F3Stand still3116F3
3.Vagabond2510F4Jump 10 Hexes3117F1
8.Sir Henry0505F3Run 6 Hexes1108F3
7.PaWeasley2507F2Walk 5 Hexes2004F3
4.chihawk3108F5Jump 6 Hexes3114F6


Turn 17 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
6.RoninVagabond1+5Front
chihawk2+3Left
PaWeasley17+2Front
Sir Henry20Light Woods+3Front
3.VagabondRonin10Front
chihawk3+3Left
PaWeasley18+2Front
Sir Henry20Light Woods+3Front
8.Sir HenryPaWeasley9+2Right
Ronin200Rear
chihawk20+3Front
Vagabond20+5Front
7.PaWeasleySir Henry9Light Woods+3Front
chihawk15+3Front
Ronin170Rear
Vagabond18+5Front
4.chihawkRonin20Left
Vagabond3+5Front
PaWeasley15+2Front
Sir Henry20Light Woods+3Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T17M.jpg
 Description: Turn 17 Movement
 Filesize: 1.94 MB
 Viewed: 540 Time(s)

Honor_T17M.jpg


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PostPosted: 12-Feb-2017 15:36    Post subject: Field of Honor - TURN 17 FIRING Reply to topic Reply with quote

Results for turn 17 firing as well as the turn 18 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 18 Movement is Tuesday, February 14th at 10pm Eastern.

Turn 17 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
3.VagabondchihawkMedium VSP Laser1(g) + 3(jump) + 3(tm) + 2(med) - 2(vsp) - 1(aes)= 611Left Torso {Armor - 7}
8.Sir HenryPaWeasleyER Large Laser3(g) + 2(run) + 2(tm) + 2(med)= 98
ER Large Laser3(g) + 2(run) + 2(tm) + 2(med)= 910Right Torso {Structure - 8}
Possible Critical - 4
RIGHT TORSO DESTROYED
Center Torso [Laser Reflective] {Armor - 1}
7.PaWeasleySir HenryLarge Pulse Laser4(g) + 1(walk) + 2(tm) + 2(med) + 1(woods) - 2(pulse)= 88Left Torso {Armor - 9, Structure - 1}
Possible Critical - 7
Large Pulse Laser4(g) + 1(walk) + 2(tm) + 2(med) + 1(woods) - 2(pulse)= 85
LRM 154(g) + 1(walk) + 2(tm) + 2(med) + 1(woods)= 107
4.chihawkVagabondLarge Pulse Laser2(g) + 3(jump) + 5(tm) + 1(heat) - 2(pulse) - 1(tc)= 88Left Arm [Composite] {Armor - 8, Structure - 4}
Possible Critical - 5
Vagabond - avoid pilot damage at 7 or less7


Turn 17 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 17 Piloting (Weapon Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the weapon attack phase


Turn 17 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
3.VagabondRoninKick3(p) + 3(jump) - 2(kick) - 1(aes)= 33Left Torso {Structure - 2}
Possible Critical - 4
LEFT TORSO DESTROYED
Center Torso [Hardened] {Armor - 2.5}


Turn 17 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 17 Piloting (Physical Attack)
#NameCheckRollEffect
6.RoninAutomatic (Leg Destroyed)Falls Facing 2
Center Torso [Hardened] {Armor - 2.5}
Center Torso [Hardened] {Armor - 2.5}
Avoid pilot damage at 13+8Pilot Takes Damage
Consciousness check at 5+6
RONIN HAS BEEN DESTROYED


Turn 17 Heat
#NameHeatCheckRollEffect/Damage
3.Vagabond7(w) + 10(jump) + 6(clps) - 20(hs) - 3(pw)= 0
8.Sir Henry24(w) + 2(run) + 10(engine) - 28(hs)= 8
7.PaWeasley25(w) + 1(walk) + 10(engine) + 4(pre) - 26(hs)= 14Shutdown, avoid on 4+4
4.chihawk10(w) + 6(jump) + 11(pre) - 26(hs)= 1


Turn 17 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 17 Scoring
#NamePointsKills
6.Ronin0.000.00
3.Vagabond60.301.00
8.Sir Henry12.750.00
7.PaWeasley14.740.00
4.chihawk10.880.00


Turn 18 Initiative Order
#NameRoll
8.Sir Henry4
7.PaWeasley5
3.Vagabond8
4.chihawk9



Honor_T17W.jpg
 Description: Turn 17 Firing
 Filesize: 1.94 MB
 Viewed: 533 Time(s)

Honor_T17W.jpg


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PostPosted: 14-Feb-2017 21:07    Post subject: Field of Honor - TURN 18 MOVEMENT Reply to topic Reply with quote

Movement for turn 18 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 18 Firing is Thursday, February 16th at 10pm Eastern.

Turn 18 Movement
#NameStartActionEnd
8.Sir Henry1108F3Run 4 Hexes1311F4
7.PaWeasley2004F3Walk 4 Hexes1602F3
3.Vagabond3117F1Jump 10 Hexes2117F1
4.chihawk3114F6Jump 7 Hexes2417F1


Turn 18 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
8.Sir HenryPaWeasley10Light Woods+2Front
Vagabond10+5Front
chihawk12+4Front
7.PaWeasleySir Henry10Light Woods (x2)+3Rear
Vagabond17+5Front
chihawk19+4Front
3.Vagabondchihawk3+4Front
Sir Henry10Light Woods+2Front
PaWeasley17+1Front
4.chihawkVagabond3+5Right
Sir Henry12Light Woods+2Front
PaWeasley19+1Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T18M.jpg
 Description: Turn 18 Movement
 Filesize: 1.94 MB
 Viewed: 542 Time(s)

Honor_T18M.jpg


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PostPosted: 17-Feb-2017 18:35    Post subject: Field of Honor - TURN 18 FIRING Reply to topic Reply with quote

Results for turn 18 firing as well as the turn 19 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 19 Movement is Sunday, February 19th at 10pm Eastern.

Turn 18 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
3.VagabondchihawkMedium VSP Laser1(g) + 3(jump) + 4(tm) + 2(med) - 2(vsp) - 1(aes)= 710Left Torso {Armor - 4, Structure - 3}
Possible Critical - 10 {XL Engine, Targeting Computer}
4.chihawkVagabondLarge Pulse Laser2(g) + 3(jump) + 5(tm) - 2(pulse) - 1(tc)= 77Right Torso {Armor - 10}
Large Pulse Laser2(g) + 3(jump) + 5(tm) - 2(pulse) - 1(tc)= 711Right Leg [Composite] {Armor - 2, Structure - 8}
Possible Critical - 6
Vagabond - avoid pilot damage at 7 or less7
RIGHT LEG DESTROYED
Right Torso [Composite] {Armor - 1, Structure - 6}
Possible Critical - 5
Vagabond - avoid pilot damage at 7 or less9Pilot takes damage


Turn 18 Consciousness (Weapon Attack)
#NameCheckRollEffect
3.Vagabond2nd pilot damage= 58


Turn 18 Piloting (Weapon Attack)
#NameCheckRollEffect
3.VagabondAutomatic (Leg Destroyed)Falls Facing 3
Right Torso [Composite] {Structure - 2}
Possible Critical - 7
RIGHT TORSO DESTROYED
Center Torso {Armor - 3}
VAGABOND HAS BEEN DESTROYED


Turn 18 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 18 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 18 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 18 Heat
#NameHeat
8.Sir Henry2(run) + 10(engine) + 8(pre) - 28(hs)= 0
7.PaWeasley1(walk) + 10(engine) + 14(pre) - 26(hs)= 0
4.chihawk20(w) + 7(jump) + 5(engine) + 1(pre) - 26(hs)= 7


Turn 18 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 18 Scoring
#NamePointsKills
8.Sir Henry0.000.00
7.PaWeasley0.000.00
3.Vagabond29.400.00
4.chihawk38.591.00


Turn 19 Initiative Order
#NameRoll
4.chihawk3
7.PaWeasley8
8.Sir Henry10



Honor_T18W.jpg
 Description: Turn 18 Firing
 Filesize: 1.94 MB
 Viewed: 499 Time(s)

Honor_T18W.jpg


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PostPosted: 20-Feb-2017 10:24    Post subject: Field of Honor - TURN 19 MOVEMENT Reply to topic Reply with quote

Movement for turn 19 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 19 Firing is Wednesday, February 22nd at 10pm Eastern.

Turn 19 Movement
#NameStartActionEnd
4.chihawk2417F1Jump 6 Hexes2713F6
7.PaWeasley1602F3Walk 5 Hexes2105F4
8.Sir Henry1311F4Run 5 Hexes1714F3


Turn 19 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
4.chihawkSir Henry10Light Woods (x2)+4Front
PaWeasley11Light Woods+3Front
7.PaWeasleySir Henry11Light Woods+3Left
chihawk11Light Woods (x2)+5Front
8.Sir Henrychihawk10Light Woods (x2)+5Front
PaWeasley11+2Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T19M.jpg
 Description: Turn 19 Movement
 Filesize: 1.94 MB
 Viewed: 534 Time(s)

Honor_T19M.jpg


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PostPosted: 22-Feb-2017 20:41    Post subject: Field of Honor - TURN 19 FIRING Reply to topic Reply with quote

Results for turn 19 firing as well as the turn 20 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 20 Movement is Sunday, February 26th at 10pm Eastern.

Turn 19 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
4.chihawkSir HenryLarge Pulse Laser2(g) + 3(jump) + 2(tm) + 2(med) + 2(woods) + 1(heat) - 2(pulse)= 107
7.PaWeasleySir HenryLarge Pulse Laser4(g) + 1(walk) + 2(tm) + 2(med) + 1(woods) - 2(pulse)= 812Left Torso {Structure - 10}
Possible Critical - 10 {Double Heat Sink, Double Heat Sink}
8.Sir HenryPaWeasleyER Large Laser3(g) + 2(run) + 2(tm) + 2(med)= 95
ER Large Laser3(g) + 2(run) + 2(tm) + 2(med)= 910Center Torso [Laser Reflective] {Armor - 1, Structure - 4}
Possible Critical - 6


Turn 19 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 19 Piloting (Weapon Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the weapon attack phase


Turn 19 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 19 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 19 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 19 Heat
#NameHeat
4.chihawk10(w) + 6(jump) + 5(engine) + 7(pre) - 26(hs)= 2
7.PaWeasley10(w) + 1(walk) + 10(engine) - 26(hs)= 0
8.Sir Henry24(w) + 2(run) + 10(engine) - 24(hs)= 12


Turn 19 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 19 Scoring
#NamePointsKills
4.chihawk0.000.00
7.PaWeasley40.200.00
8.Sir Henry6.750.00


Turn 20 Initiative Order
#NameRoll
7.PaWeasley6
4.chihawk11 - 5
8.Sir Henry11 - 10



Honor_T19M.jpg
 Description: Turn 19 Firing
 Filesize: 1.94 MB
 Viewed: 529 Time(s)

Honor_T19M.jpg


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PostPosted: 28-Feb-2017 14:16    Post subject: Field of Honor - TURN 20 MOVEMENT Reply to topic Reply with quote

Movement for turn 20 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 20 Firing is Thursday, March 2nd at 10pm Eastern. Should I get all the firing declarations earlier, I can post the results earlier as well.

Turn 20 Movement
#NameStartActionEnd
7.PaWeasley2105F4Walk 3 Hexes1907F4
4.chihawk2713F6Jump 7 Hexes2217F1
8.Sir Henry1714F3Jump 5 Hexes1311F5


Turn 20 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
7.PaWeasleySir Henry7Light Woods+4Rear
chihawk12+4Front
4.chihawkSir Henry11Light Woods+4Left
PaWeasley12Light Woods+2Front
8.Sir HenryPaWeasley7Light Woods+2Front
chihawk11+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T20M.jpg
 Description: Turn 20 Movement
 Filesize: 1.94 MB
 Viewed: 523 Time(s)

Honor_T20M.jpg


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PostPosted: 03-Mar-2017 12:37    Post subject: Field of Honor - TURN 20 FIRING Reply to topic Reply with quote

Results for turn 20 firing as well as the turn 21 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 21 Movement is Sunday, March 5th at 10pm Eastern.

Turn 20 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
7.PaWeasleySir HenryLarge Pulse Laser4(g) + 1(walk) + 3(tm) + 2(med) + 1(woods) - 2(pulse)= 97
LRM 154(g) + 1(walk) + 3(tm) + 1(woods)= 94
4.chihawkSir HenryLarge Pulse Laser2(g) + 3(jump) + 3(tm) + 2(med) + 1(woods) - 2(pulse)= 912Left Torso {Structure - 1}
Possible Critical - 6
LEFT TORSO DESTROYED
Center Torso {Structure - 9}
Possible Critical - 6
SIR HENRY HAS BEEN DESTROYED
PaWeasleyLarge Pulse Laser2(g) + 3(jump) + 1(tm) + 2(med) + 1(woods) + 1(sec) - 2(pulse)= 85


Turn 20 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 20 Piloting (Weapon Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the weapon attack phase


Turn 20 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 20 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 20 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 20 Heat
#NameHeat
7.PaWeasley15(w) + 1(walk) + 10(engine) - 26(hs)= 0
4.chihawk20(w) + 7(jump) + 5(engine) + 2(pre) - 26(hs)= 8


Turn 20 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 20 Scoring
#NamePointsKills
7.PaWeasley0.000.00
4.chihawk31.191.00
8.Sir Henry0.000.00


Turn 21 Initiative Order
#NameRoll
4.chihawk7
7.PaWeasley8



Honor_T20W.jpg
 Description: Turn 20 Firing
 Filesize: 1.94 MB
 Viewed: 416 Time(s)

Honor_T20W.jpg


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PostPosted: 06-Mar-2017 12:14    Post subject: Field of Honor - TURN 21 MOVEMENT Reply to topic Reply with quote

Movement for turn 21 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 21 Firing is Wednesday, March 8th at 10pm Eastern. Should I get all the firing declarations earlier, I can post the results earlier as well.

Turn 21 Movement
#NameStartActionEnd
4.chihawk2217F1Jump 7 Hexes2916F6
7.PaWeasley1907F4Run 7 Hexes1411F4


Turn 21 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
4.chihawkPaWeasley15+3Front
7.PaWeasleychihawk15+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T21M.jpg
 Description: Turn 21 Movement
 Filesize: 1.94 MB
 Viewed: 323 Time(s)

Honor_T21M.jpg


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PostPosted: 09-Mar-2017 11:32    Post subject: Field of Honor - TURN 21 Reply to topic Reply with quote

Well, that was uneventful...

Results for turn 21 firing as well as the turn 22 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 22 Movement is Saturday, March 11th at 10pm Eastern.

Turn 21 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
7.PaWeasleychihawkLarge Pulse Laser4(g) + 2(run) + 4(tm) + 4(long) - 2(pulse)= 124


Turn 21 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 21 Piloting (Weapon Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the weapon attack phase


Turn 21 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 21 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 21 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 21 Heat
#NameHeat
4.chihawk7(jump) + 5(engine) + 8(pre) - 26(hs)= 0
7.PaWeasley10(w) + 2(run) + 10(engine) - 26(hs)= 0


Turn 21 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 21 Scoring
#NamePointsKills
4.chihawk0.000.00
7.PaWeasley0.000.00


Turn 22 Initiative Order
#NameRoll
4.chihawk5
7.PaWeasley12



Honor_T21M.jpg
 Description: Turn 21 Firing
 Filesize: 1.94 MB
 Viewed: 287 Time(s)

Honor_T21M.jpg


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PostPosted: 12-Mar-2017 15:08    Post subject: Field of Honor - TURN 22 MOVEMENT Reply to topic Reply with quote

Movement for turn 22 is posted below along with the line of sight table. Updated map with new positions is at the bottom of the post. Any updated record sheets (if applicable) can be found in the main post. Let me know if you spot any mistakes.

Deadline for Turn 22 Firing is Tuesday, March 14th at 10pm Eastern. Should I get all the firing declarations earlier, I can post the results earlier as well.

Turn 22 Movement
#NameStartActionEnd
4.chihawk2916F6Jump 7 Hexes2217F1
7.PaWeasley1411F4Walk 1 Hex1311F3


Turn 22 Line of Sight
#NameTargetRangeTerrainModifier*Damage Arc
4.chihawkPaWeasley11Light Woods+1Front
7.PaWeasleychihawk11+4Front
* The modifier listed is the target's movement plus all terrain, and does not include range and other conditions



Honor_T22M.jpg
 Description: Turn 22 Movement
 Filesize: 1.94 MB
 Viewed: 302 Time(s)

Honor_T22M.jpg


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PostPosted: 13-Mar-2017 11:30    Post subject: Field of Honor - TURN 22 FIRING Reply to topic Reply with quote

Results for turn 22 firing as well as the turn 23 initiative order are posted in the tables below. All unit PDF files, along with the latest point and kill totals, have been updated and posted in the main post for this game. The latest map is attached to the end of this post.

The deadline for Turn 23 Movement is Wednesday, March 15th at 10pm Eastern.

Turn 22 Weapon Attack
#NameTargetWeaponTo-HitRollEffect/Damage
4.chihawkPaWeasleyLarge Pulse Laser2(g) + 3(jump) + 2(med) + 1(woods) - 2(pulse)= 69Center Torso {Structure - 10}
Possible Critical - 6
Large Pulse Laser2(g) + 3(jump) + 2(med) + 1(woods) - 2(pulse)= 611Left Leg [Laser Reflective] {Armor - 5}
7.PaWeasleychihawkLarge Pulse Laser4(g) + 1(walk) + 4(tm) + 2(med) - 2(pulse)= 99Right Leg {Armor - 10}
LRM 154(g) + 1(walk) + 4(tm) + 2(med)= 114


Turn 22 Consciousness (Weapon Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the weapon attack phase


Turn 22 Piloting (Weapon Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the weapon attack phase


Turn 22 Physical Attack
#NameTargetTypeTo-HitRollEffect/Damage
There were no physical attacks this turn


Turn 22 Consciousness (Physical Attack)
#NameCheckRollEffect
There were no consciousness checks to resolve as a result of the physical attack phase


Turn 22 Piloting (Physical Attack)
#NameCheckRollEffect
There were no piloting checks to resolve as a result of the physical attack phase


Turn 22 Heat
#NameHeat
4.chihawk20(w) + 7(jump) + 5(engine) - 26(hs)= 6
7.PaWeasley15(w) + 1(walk) + 10(engine) - 26(hs)= 0


Turn 22 Consciousness (End)
#NameCheckRollEffect
There were no consciousness checks to resolve during the end phase


Turn 22 Scoring
#NamePointsKills
4.chihawk18.500.00
7.PaWeasley13.600.00


Turn 23 Initiative Order
#NameRoll
7.PaWeasley8
4.chihawk9



Honor_T22M.jpg
 Description: Turn 22 Firing
 Filesize: 1.94 MB
 Viewed: 297 Time(s)

Honor_T22M.jpg


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