Recently Approved or Updated Submissions
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Sidewinder (Apocryphal) patrick BattleMechs 14-May-2024 13:51
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Sunspider (Apocryphal) (prime) patrick BattleMechs 14-May-2024 13:27
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Left Lung Lobotomiser SludgeMonarch31 BattleMechs 14-May-2024 10:39
Cataphract CTF-3X Zwerg BattleMechs 14-May-2024 09:31
Harquebusier (ELF-HRQ) Wolverine Blokeyblokeman BattleMechs 14-May-2024 09:20
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Guardsman GRD-2MN Ruger BattleMechs 14-May-2024 07:31
Cyclops CP-10-C AverageTaurian BattleMechs 14-May-2024 07:09
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GIMP (E2) Blokeyblokeman BattleMechs 14-May-2024 04:02
Locust (Mer Refit) LCT-1EM Angel2burst BattleMechs 14-May-2024 02:02
King Crab (King Gwaccer) KGC-GWAC KatrinaMoon BattleMechs 14-May-2024 00:24
Cicada CDA-4c mekkatgirls BattleMechs 14-May-2024 00:05
Cyclops CP-13-HPGrb Dr. B, Banzai BattleMechs 13-May-2024 20:15
Banshee ((Neveah)) BNC-2Arb Dr. B, Banzai BattleMechs 13-May-2024 19:55
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Stalker STK-10a mekkatgirls BattleMechs 13-May-2024 18:43
Atlas (V) AS1-X AverageTaurian BattleMechs 13-May-2024 18:21
Grasshopper (Mjölnir) GHR-5MJLC khanwolverine BattleMechs 13-May-2024 18:10
Hatamoto-Hi HTM-30CQC Marvler BattleMechs 13-May-2024 17:32
Cameroon CMR-1R Dr. B, Banzai BattleMechs 13-May-2024 15:03
Dawnbreaker Vox BattleMechs 13-May-2024 12:11
Mackie MSK-10H (C-3) Oberst_Klink BattleMechs 13-May-2024 10:10
Mackie MSK-10H (C-2) Oberst_Klink BattleMechs 13-May-2024 10:09
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Hunchback IIC Fire AutumnEffect BattleMechs 13-May-2024 05:55
Thunder Hawk TDK-7(C) AD BattleMechs 13-May-2024 04:39
Fortune Urban Command Tank AD Combat Vehicles 13-May-2024 03:05
“ST campaign” Mauler A MAL-2R Freaky Foe BattleMechs 13-May-2024 01:14
-TAG Mad Cat (Timber Wolf) (Bounty Hunter) Chaotictitan BattleMechs 12-May-2024 22:43
UrbanMech Primate Blackstargate BattleMechs 12-May-2024 22:43
Heavy Vulture Mk IV (Mad Dog Mk IV) D Chaotictitan BattleMechs 12-May-2024 22:35
Timber Wolf (Mad Cat I) 001 Dr. B, Banzai BattleMechs 12-May-2024 22:33
Timber Wolf (Mad Cat I) 00 Dr. B, Banzai BattleMechs 12-May-2024 22:05
Battlemaster (V) BLR-2X AverageTaurian BattleMechs 12-May-2024 21:05
Battlemaster (V) BLR-1X AverageTaurian BattleMechs 12-May-2024 21:05
Archer (V) ARC-2X AverageTaurian BattleMechs 12-May-2024 20:58
Archer (V) ARC-1X AverageTaurian BattleMechs 12-May-2024 20:54
Hollander (V) HBK-2X AverageTaurian BattleMechs 12-May-2024 20:45
Hollander (V) HBK-1X AverageTaurian BattleMechs 12-May-2024 20:44
Marauder (V) MAD-2X AverageTaurian BattleMechs 12-May-2024 20:37
Marauder (V) MAD-1X AverageTaurian BattleMechs 12-May-2024 20:37
Bombardier BMD-11D Vox BattleMechs 12-May-2024 20:29
Hunchback III HBKIII-4G Krulla_Chief BattleMechs 12-May-2024 18:16
Erebus ("Humanity's Grief") ERB-0S Krulla_Chief BattleMechs 12-May-2024 17:12
Mad Cat (Timber Wolf) H1 Scrubdidz BattleMechs 12-May-2024 17:01
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:40]   IndustrialMech Technical Readout
Patron PTN-2 MilitiaMech
                 IndustrialMech Technical Readout

Name/Model:         Patron PTN-2 MilitiaMech
Designer:           Catalyst Game Labs
Source(s):          Experimental Technical Readout: RetroTech
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            15
Role:               Sniper
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3076
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         783,209 C-Bills
Battle Value:       143

Chassis:              AR1 Standard Industrial
Power Plant:          Vlar PowerStack 30 Fuel Cell
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Type 7 IndiPlate Commercial
Armament:             
    5 Rocket Launcher 10s
    4 Light Machine Guns
Manufacturer:         Graham-Davis Enterprises
    Primary Factory:  Tamarind
Communications:       Apple Communicator
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 3.00                     
Engine:                                    30 Fuel Cell                1.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   24                     1.00                     
    Type:                                   Commercial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              3       
    Center Torso:                       5              3       
    Center Torso (rear):                               2       
    R/L Torso:                          4              2       
    R/L Torso (rear):                                  2       
    R/L Arm:                            2              2       
    R/L Leg:                            3              2       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
5 Rocket Launcher 10s                                     RT                5          2.50             
Searchlight, Mounted                                      LT                1          0.50             
2 Light Machine Guns                                      RA                2          1.00             
2 Light Machine Guns                                      LA                2          1.00             
Light Machine Gun (Ammo 100)                              LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 4
TP: IM,  SZ: 1,  TMM: 0,  MV: 4"
Damage: (S) 1 / (M) 1 / (L) 0*,  OV: 0
Armor (A): 0,  Structure (S): 1
Specials: AFC, BAR, FC, SRCH